public class

StopLogic

extends MotionInterpolator

 java.lang.Object

androidx.constraintlayout.motion.widget.MotionInterpolator

↳androidx.constraintlayout.motion.utils.StopLogic

Gradle dependencies

compile group: 'androidx.constraintlayout', name: 'constraintlayout', version: '2.2.0-alpha01'

  • groupId: androidx.constraintlayout
  • artifactId: constraintlayout
  • version: 2.2.0-alpha01

Artifact androidx.constraintlayout:constraintlayout:2.2.0-alpha01 it located at Google repository (https://maven.google.com/)

Androidx artifact mapping:

androidx.constraintlayout:constraintlayout com.android.support.constraint:constraint-layout

Overview

This contains the class to provide the logic for an animation to come to a stop. The setup defines a series of velocity gradients that gets to the desired position ending at 0 velocity. The path is computed such that the velocities are continuous

Summary

Constructors
publicStopLogic()

Methods
public voidconfig(float currentPos, float destination, float currentVelocity, float maxTime, float maxAcceleration, float maxVelocity)

Configure the stop logic base on the parameters

public java.lang.Stringdebug(java.lang.String desc, float time)

Debugging logic to log the state.

public abstract floatgetInterpolation(float v)

Gets the interpolated given the original interpolation

public abstract floatgetVelocity()

Gets the velocity at the last interpolated point

public floatgetVelocity(float x)

Get the velocity at a point in time

public booleanisStopped()

public voidspringConfig(float currentPos, float destination, float currentVelocity, float mass, float stiffness, float damping, float stopThreshold, int boundaryMode)

This configure the stop logic to be a spring.

from java.lang.Objectclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

Constructors

public StopLogic()

Methods

public java.lang.String debug(java.lang.String desc, float time)

Debugging logic to log the state.

Parameters:

desc: Description to pre append
time: Time during animation

Returns:

string useful for debugging the state of the StopLogic

public float getVelocity(float x)

Get the velocity at a point in time

Parameters:

x:

Returns:

public void config(float currentPos, float destination, float currentVelocity, float maxTime, float maxAcceleration, float maxVelocity)

Configure the stop logic base on the parameters

Parameters:

currentPos: start position
destination: the ending position
currentVelocity: the starting velocity
maxTime: The maximum time to take
maxAcceleration: the maximum acceleration to use
maxVelocity: the maximum velocity to use

public void springConfig(float currentPos, float destination, float currentVelocity, float mass, float stiffness, float damping, float stopThreshold, int boundaryMode)

This configure the stop logic to be a spring. Moving from currentPosition(P0) to destination with an initial velocity of currentVelocity (V0) moving as if it has a mass (m) with spring constant stiffness(k), and friction(c) It moves with the equation acceleration a = (-k.x-c.v)/m. x = current position - destination v is velocity

Parameters:

currentPos: The current position
destination: The destination position
currentVelocity: the initial velocity
mass: the mass
stiffness: the stiffness or spring constant (the force by which the spring pulls)
damping: the stiffness or spring constant. (the resistance to the motion)
stopThreshold: (When the max velocity of the movement is below this it stops)
boundaryMode: This controls if it overshoots or bounces when it hits 0 and 1

public abstract float getInterpolation(float v)

Gets the interpolated given the original interpolation

Parameters:

v:

Returns:

public abstract float getVelocity()

Gets the velocity at the last interpolated point

Returns:

public boolean isStopped()

Source

/*
 * Copyright (C) 2018 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package androidx.constraintlayout.motion.utils;

import androidx.constraintlayout.core.motion.utils.SpringStopEngine;
import androidx.constraintlayout.core.motion.utils.StopEngine;
import androidx.constraintlayout.core.motion.utils.StopLogicEngine;
import androidx.constraintlayout.motion.widget.MotionInterpolator;

/**
 * This contains the class to provide the logic for an animation to come to a stop.
 * The setup defines a series of velocity gradients that gets to the desired position
 * ending at 0 velocity.
 * The path is computed such that the velocities are continuous
 *
 * @DoNotShow
 */
public class StopLogic extends MotionInterpolator {
    private StopLogicEngine mStopLogicEngine = new StopLogicEngine();
    private SpringStopEngine mSpringStopEngine;
    private StopEngine mEngine = mStopLogicEngine;

    /**
     * Debugging logic to log the state.
     *
     * @param desc Description to pre append
     * @param time Time during animation
     * @return string useful for debugging the state of the StopLogic
     */

    public String debug(String desc, float time) {
        return mEngine.debug(desc, time);
    }

    /**
     * Get the velocity at a point in time
     * @param x
     * @return
     */
    public float getVelocity(float x) {
        return mEngine.getVelocity(x);
    }

    /**
     * Configure the stop logic base on the parameters
     * @param currentPos   start position
     * @param destination  the ending position
     * @param currentVelocity  the starting velocity
     * @param maxTime   The maximum time to take
     * @param maxAcceleration the maximum acceleration to use
     * @param maxVelocity the maximum velocity to use
     */
    public void config(float currentPos, float destination, float currentVelocity,
                       float maxTime, float maxAcceleration, float maxVelocity) {
        mEngine = mStopLogicEngine;
        mStopLogicEngine.config(currentPos, destination, currentVelocity,
                maxTime, maxAcceleration, maxVelocity);
    }

    /**
     * This configure the stop logic to be a spring.
     * Moving from currentPosition(P0)
     * to destination with an initial velocity of currentVelocity (V0)
     * moving as if it has a mass (m) with spring constant stiffness(k), and friction(c)
     * It moves with the equation acceleration a = (-k.x-c.v)/m.
     * x = current position - destination
     * v is velocity
     *
     * @param currentPos The current position
     * @param destination The destination position
     * @param currentVelocity the initial velocity
     * @param mass the mass
     * @param stiffness the stiffness or spring constant (the force by which the spring pulls)
     * @param damping the stiffness or spring constant. (the resistance to the motion)
     * @param stopThreshold (When the max velocity of the movement is below this it stops)
     * @param boundaryMode This controls if it overshoots or bounces when it hits 0 and 1
     */
    public void springConfig(float currentPos, float destination, float currentVelocity,
                             float mass, float stiffness, float damping, float stopThreshold,
                             int boundaryMode) {
        if (mSpringStopEngine == null) {
            mSpringStopEngine = new SpringStopEngine();
        }
        mEngine = mSpringStopEngine;
        mSpringStopEngine.springConfig(currentPos, destination, currentVelocity, mass, stiffness,
                damping, stopThreshold, boundaryMode);
    }

    @Override
    public float getInterpolation(float v) {
        return mEngine.getInterpolation(v);
    }

    @Override
    public float getVelocity() {
        return mEngine.getVelocity();
    }

    public boolean isStopped() {
        return mEngine.isStopped();
    }
}