public class

OvershootInterpolator

extends java.lang.Object

implements Interpolator

 java.lang.Object

↳androidx.core.animation.OvershootInterpolator

Gradle dependencies

compile group: 'androidx.core', name: 'core-animation', version: '1.0.0-beta01'

  • groupId: androidx.core
  • artifactId: core-animation
  • version: 1.0.0-beta01

Artifact androidx.core:core-animation:1.0.0-beta01 it located at Google repository (https://maven.google.com/)

Overview

An interpolator where the change flings forward and overshoots the last value then comes back.

Summary

Constructors
publicOvershootInterpolator()

publicOvershootInterpolator(Context context, AttributeSet attrs)

publicOvershootInterpolator(float tension)

Methods
public floatgetInterpolation(float input)

from java.lang.Objectclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

Constructors

public OvershootInterpolator()

public OvershootInterpolator(float tension)

Parameters:

tension: Amount of overshoot. When tension equals 0.0f, there is no overshoot and the interpolator becomes a simple deceleration interpolator.

public OvershootInterpolator(Context context, AttributeSet attrs)

Methods

public float getInterpolation(float input)

Source

/*
 * Copyright 2018 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package androidx.core.animation;

import android.content.Context;
import android.content.res.Resources;
import android.content.res.Resources.Theme;
import android.content.res.TypedArray;
import android.util.AttributeSet;

import androidx.annotation.FloatRange;
import androidx.annotation.NonNull;
import androidx.annotation.Nullable;

/**
 * An interpolator where the change flings forward and overshoots the last value
 * then comes back.
 */
public class OvershootInterpolator implements Interpolator {
    private final float mTension;

    public OvershootInterpolator() {
        mTension = 2.0f;
    }

    /**
     * @param tension Amount of overshoot. When tension equals 0.0f, there is
     *                no overshoot and the interpolator becomes a simple
     *                deceleration interpolator.
     */
    public OvershootInterpolator(float tension) {
        mTension = tension;
    }

    public OvershootInterpolator(@NonNull Context context, @Nullable AttributeSet attrs) {
        this(context.getResources(), context.getTheme(), attrs);
    }

    OvershootInterpolator(Resources res, Theme theme, AttributeSet attrs) {
        TypedArray a;
        if (theme != null) {
            a = theme.obtainStyledAttributes(attrs,
                    AndroidResources.STYLEABLE_OVERSHOOT_INTERPOLATOR, 0, 0);
        } else {
            a = res.obtainAttributes(attrs, AndroidResources.STYLEABLE_OVERSHOOT_INTERPOLATOR);
        }

        mTension = a.getFloat(AndroidResources.STYLEABLE_OVERSHOOT_INTERPOLATOR_TENSION, 2.0f);
        a.recycle();
    }

    @Override
    @FloatRange(from = 0)
    public float getInterpolation(@FloatRange(from = 0, to = 1) float input) {
        // _o(t) = t * t * ((tension + 1) * t + tension)
        // o(t) = _o(t - 1) + 1
        input -= 1.0f;
        return input * input * ((mTension + 1) * input + mTension) + 1.0f;
    }
}