public final class

ColorOverlayDimmer

extends java.lang.Object

 java.lang.Object

↳androidx.leanback.graphics.ColorOverlayDimmer

Gradle dependencies

compile group: 'androidx.leanback', name: 'leanback', version: '1.2.0-alpha04'

  • groupId: androidx.leanback
  • artifactId: leanback
  • version: 1.2.0-alpha04

Artifact androidx.leanback:leanback:1.2.0-alpha04 it located at Google repository (https://maven.google.com/)

Androidx artifact mapping:

androidx.leanback:leanback com.android.support:leanback-v17

Androidx class mapping:

androidx.leanback.graphics.ColorOverlayDimmer android.support.v17.leanback.graphics.ColorOverlayDimmer

Overview

Helper class for assigning a dim color to Paint. It holds the alpha value for the current active level.

Summary

Methods
public intapplyToColor(int color)

Change the RGB of the color according to current dim level.

public static ColorOverlayDimmercreateColorOverlayDimmer(int dimColor, float activeLevel, float dimmedLevel)

Creates a ColorOverlayDimmer for the given color and levels.

public static ColorOverlayDimmercreateDefault(Context context)

Creates a default ColorOverlayDimmer.

public voiddrawColorOverlay(Canvas c, View v, boolean includePadding)

Draw a dim color overlay on top of a child View inside the canvas of the parent View.

public intgetAlpha()

Returns the alpha value for the dimmer.

public floatgetAlphaFloat()

Returns the float value between 0 and 1 corresponding to alpha between 0 and 255.

public PaintgetPaint()

Returns the Paint object set to the current alpha value.

public booleanneedsDraw()

Returns whether the dimmer needs to draw.

public voidsetActiveLevel(float level)

Sets the active level of the dimmer.

from java.lang.Objectclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

Methods

public static ColorOverlayDimmer createDefault(Context context)

Creates a default ColorOverlayDimmer.

public static ColorOverlayDimmer createColorOverlayDimmer(int dimColor, float activeLevel, float dimmedLevel)

Creates a ColorOverlayDimmer for the given color and levels.

Parameters:

dimColor: The color for fully dimmed. Only the RGB values are used; the alpha channel is ignored.
activeLevel: The level of dimming when the View is in its active state. Must be a float value between 0.0 and 1.0.
dimmedLevel: The level of dimming when the View is in its dimmed state. Must be a float value between 0.0 and 1.0.

public void setActiveLevel(float level)

Sets the active level of the dimmer. Updates the alpha value based on the level.

Parameters:

level: A float between 0 (fully dim) and 1 (fully active).

public boolean needsDraw()

Returns whether the dimmer needs to draw.

public int getAlpha()

Returns the alpha value for the dimmer.

public float getAlphaFloat()

Returns the float value between 0 and 1 corresponding to alpha between 0 and 255.

public Paint getPaint()

Returns the Paint object set to the current alpha value.

public int applyToColor(int color)

Change the RGB of the color according to current dim level. Maintains the alpha value of the color.

Parameters:

color: The color to apply the dim level to.

Returns:

A color with the RGB values adjusted by the alpha of the current dim level.

public void drawColorOverlay(Canvas c, View v, boolean includePadding)

Draw a dim color overlay on top of a child View inside the canvas of the parent View.

Parameters:

c: Canvas of the parent View.
v: A child of the parent View.
includePadding: Set to true to draw overlay on padding area of the View.

Source

/*
 * Copyright (C) 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
 * in compliance with the License. You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software distributed under the License
 * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
 * or implied. See the License for the specific language governing permissions and limitations under
 * the License.
 */
package androidx.leanback.graphics;

import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.view.View;

import androidx.leanback.R;

/**
 * Helper class for assigning a dim color to Paint. It holds the alpha value for
 * the current active level.
 */
public final class ColorOverlayDimmer {

    private final float mActiveLevel;
    private final float mDimmedLevel;

    private final Paint mPaint;

    private int mAlpha;
    private float mAlphaFloat;

    /**
     * Creates a default ColorOverlayDimmer.
     */
    public static ColorOverlayDimmer createDefault(Context context) {
        TypedArray a = context.obtainStyledAttributes(R.styleable.LeanbackTheme);

        int dimColor = a.getColor(R.styleable.LeanbackTheme_overlayDimMaskColor,
                context.getResources().getColor(R.color.lb_view_dim_mask_color));
        float activeLevel = a.getFraction(R.styleable.LeanbackTheme_overlayDimActiveLevel, 1, 1,
                context.getResources().getFraction(R.fraction.lb_view_active_level, 1, 0));
        float dimmedLevel = a.getFraction(R.styleable.LeanbackTheme_overlayDimDimmedLevel, 1, 1,
                context.getResources().getFraction(R.fraction.lb_view_dimmed_level, 1, 1));
        a.recycle();
        return new ColorOverlayDimmer(dimColor, activeLevel, dimmedLevel);
    }

    /**
     * Creates a ColorOverlayDimmer for the given color and levels.
     *
     * @param dimColor    The color for fully dimmed. Only the RGB values are
     *                    used; the alpha channel is ignored.
     * @param activeLevel The level of dimming when the View is in its active
     *                    state. Must be a float value between 0.0 and 1.0.
     * @param dimmedLevel The level of dimming when the View is in its dimmed
     *                    state. Must be a float value between 0.0 and 1.0.
     */
    public static ColorOverlayDimmer createColorOverlayDimmer(int dimColor, float activeLevel,
            float dimmedLevel) {
        return new ColorOverlayDimmer(dimColor, activeLevel, dimmedLevel);
    }

    private ColorOverlayDimmer(int dimColor, float activeLevel, float dimmedLevel) {
        if (activeLevel > 1.0f) activeLevel = 1.0f;
        if (activeLevel < 0.0f) activeLevel = 0.0f;
        if (dimmedLevel > 1.0f) dimmedLevel = 1.0f;
        if (dimmedLevel < 0.0f) dimmedLevel = 0.0f;
        mPaint = new Paint();
        dimColor = Color.rgb(Color.red(dimColor), Color.green(dimColor), Color.blue(dimColor));
        mPaint.setColor(dimColor);
        mActiveLevel = activeLevel;
        mDimmedLevel = dimmedLevel;
        setActiveLevel(1);
    }

    /**
     * Sets the active level of the dimmer. Updates the alpha value based on the
     * level.
     *
     * @param level A float between 0 (fully dim) and 1 (fully active).
     */
    public void setActiveLevel(float level) {
        mAlphaFloat = (mDimmedLevel + level * (mActiveLevel - mDimmedLevel));
        mAlpha = (int) (255 * mAlphaFloat);
        mPaint.setAlpha(mAlpha);
    }

    /**
     * Returns whether the dimmer needs to draw.
     */
    public boolean needsDraw() {
        return mAlpha != 0;
    }

    /**
     * Returns the alpha value for the dimmer.
     */
    public int getAlpha() {
        return mAlpha;
    }

    /**
     * Returns the float value between 0 and 1 corresponding to alpha between
     * 0 and 255.
     */
    public float getAlphaFloat() {
        return mAlphaFloat;
    }

    /**
     * Returns the Paint object set to the current alpha value.
     */
    public Paint getPaint() {
        return mPaint;
    }

    /**
     * Change the RGB of the color according to current dim level. Maintains the
     * alpha value of the color.
     *
     * @param color The color to apply the dim level to.
     * @return A color with the RGB values adjusted by the alpha of the current
     *         dim level.
     */
    public int applyToColor(int color) {
        float f = 1 - mAlphaFloat;
        return Color.argb(Color.alpha(color),
                (int)(Color.red(color) * f),
                (int)(Color.green(color) * f),
                (int)(Color.blue(color) * f));
    }

    /**
     * Draw a dim color overlay on top of a child View inside the canvas of
     * the parent View.
     *
     * @param c Canvas of the parent View.
     * @param v A child of the parent View.
     * @param includePadding Set to true to draw overlay on padding area of the
     *        View.
     */
    public void drawColorOverlay(Canvas c, View v, boolean includePadding) {
        c.save();
        float dx = v.getLeft() + v.getTranslationX();
        float dy = v.getTop() + v.getTranslationY();
        c.translate(dx, dy);
        c.concat(v.getMatrix());
        c.translate(-dx, -dy);
        if (includePadding) {
            c.drawRect(v.getLeft(), v.getTop(), v.getRight(), v.getBottom(), mPaint);
        } else {
            c.drawRect(v.getLeft() + v.getPaddingLeft(),
                    v.getTop() + v.getPaddingTop(),
                    v.getRight() - v.getPaddingRight(),
                    v.getBottom() - v.getPaddingBottom(), mPaint);
        }
        c.restore();
    }
}