public abstract class

SimpleDecoder<I extends DecoderInputBuffer, O extends DecoderOutputBuffer, E extends DecoderException>

extends java.lang.Object

implements Decoder<DecoderInputBuffer, DecoderOutputBuffer, DecoderException>

 java.lang.Object

↳androidx.media3.decoder.SimpleDecoder<I, O, E>

Subclasses:

Tx3gDecoder, SimpleSubtitleDecoder, TtmlDecoder, PgsDecoder, SsaDecoder, SubripDecoder, DvbDecoder, Mp4WebvttDecoder, WebvttDecoder

Gradle dependencies

compile group: 'androidx.media3', name: 'media3-decoder', version: '1.0.0-alpha03'

  • groupId: androidx.media3
  • artifactId: media3-decoder
  • version: 1.0.0-alpha03

Artifact androidx.media3:media3-decoder:1.0.0-alpha03 it located at Google repository (https://maven.google.com/)

Overview

Base class for Decoders that use their own decode thread and decode each input buffer immediately into a corresponding output buffer.

Summary

Constructors
protectedSimpleDecoder(DecoderInputBuffer inputBuffers[], DecoderOutputBuffer outputBuffers[])

Methods
protected abstract DecoderInputBuffercreateInputBuffer()

Creates a new input buffer.

protected abstract DecoderOutputBuffercreateOutputBuffer()

Creates a new output buffer.

protected abstract DecoderExceptioncreateUnexpectedDecodeException(java.lang.Throwable error)

Creates an exception to propagate for an unexpected decode error.

protected abstract DecoderExceptiondecode(DecoderInputBuffer inputBuffer, DecoderOutputBuffer outputBuffer, boolean reset)

Decodes the inputBuffer and stores any decoded output in outputBuffer.

public final DecoderInputBufferdequeueInputBuffer()

public final DecoderOutputBufferdequeueOutputBuffer()

public final voidflush()

public final voidqueueInputBuffer(DecoderInputBuffer inputBuffer)

public voidrelease()

protected voidreleaseOutputBuffer(DecoderOutputBuffer outputBuffer)

Releases an output buffer back to the decoder.

protected final voidsetInitialInputBufferSize(int size)

Sets the initial size of each input buffer.

from java.lang.Objectclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

Constructors

protected SimpleDecoder(DecoderInputBuffer inputBuffers[], DecoderOutputBuffer outputBuffers[])

Parameters:

inputBuffers: An array of nulls that will be used to store references to input buffers.
outputBuffers: An array of nulls that will be used to store references to output buffers.

Methods

protected final void setInitialInputBufferSize(int size)

Sets the initial size of each input buffer.

This method should only be called before the decoder is used (i.e. before the first call to SimpleDecoder.dequeueInputBuffer().

Parameters:

size: The required input buffer size.

public final DecoderInputBuffer dequeueInputBuffer()

public final void queueInputBuffer(DecoderInputBuffer inputBuffer)

public final DecoderOutputBuffer dequeueOutputBuffer()

protected void releaseOutputBuffer(DecoderOutputBuffer outputBuffer)

Releases an output buffer back to the decoder.

Parameters:

outputBuffer: The output buffer being released.

public final void flush()

public void release()

protected abstract DecoderInputBuffer createInputBuffer()

Creates a new input buffer.

protected abstract DecoderOutputBuffer createOutputBuffer()

Creates a new output buffer.

protected abstract DecoderException createUnexpectedDecodeException(java.lang.Throwable error)

Creates an exception to propagate for an unexpected decode error.

Parameters:

error: The unexpected decode error.

Returns:

The exception to propagate.

protected abstract DecoderException decode(DecoderInputBuffer inputBuffer, DecoderOutputBuffer outputBuffer, boolean reset)

Decodes the inputBuffer and stores any decoded output in outputBuffer.

Parameters:

inputBuffer: The buffer to decode.
outputBuffer: The output buffer to store decoded data. The flag C.BUFFER_FLAG_DECODE_ONLY will be set if the same flag is set on inputBuffer, but may be set/unset as required. If the flag is set when the call returns then the output buffer will not be made available to dequeue. The output buffer may not have been populated in this case.
reset: Whether the decoder must be reset before decoding.

Returns:

A decoder exception if an error occurred, or null if decoding was successful.

Source

/*
 * Copyright (C) 2016 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package androidx.media3.decoder;

import androidx.annotation.CallSuper;
import androidx.annotation.Nullable;
import androidx.media3.common.C;
import androidx.media3.common.util.Assertions;
import androidx.media3.common.util.UnstableApi;
import java.util.ArrayDeque;

/**
 * Base class for {@link Decoder}s that use their own decode thread and decode each input buffer
 * immediately into a corresponding output buffer.
 */
@SuppressWarnings("UngroupedOverloads")
@UnstableApi
public abstract class SimpleDecoder<
        I extends DecoderInputBuffer, O extends DecoderOutputBuffer, E extends DecoderException>
    implements Decoder<I, O, E> {

  private final Thread decodeThread;

  private final Object lock;
  private final ArrayDeque<I> queuedInputBuffers;
  private final ArrayDeque<O> queuedOutputBuffers;
  private final I[] availableInputBuffers;
  private final O[] availableOutputBuffers;

  private int availableInputBufferCount;
  private int availableOutputBufferCount;
  @Nullable private I dequeuedInputBuffer;

  @Nullable private E exception;
  private boolean flushed;
  private boolean released;
  private int skippedOutputBufferCount;

  /**
   * @param inputBuffers An array of nulls that will be used to store references to input buffers.
   * @param outputBuffers An array of nulls that will be used to store references to output buffers.
   */
  @SuppressWarnings("nullness:method.invocation")
  protected SimpleDecoder(I[] inputBuffers, O[] outputBuffers) {
    lock = new Object();
    queuedInputBuffers = new ArrayDeque<>();
    queuedOutputBuffers = new ArrayDeque<>();
    availableInputBuffers = inputBuffers;
    availableInputBufferCount = inputBuffers.length;
    for (int i = 0; i < availableInputBufferCount; i++) {
      availableInputBuffers[i] = createInputBuffer();
    }
    availableOutputBuffers = outputBuffers;
    availableOutputBufferCount = outputBuffers.length;
    for (int i = 0; i < availableOutputBufferCount; i++) {
      availableOutputBuffers[i] = createOutputBuffer();
    }
    decodeThread =
        new Thread("ExoPlayer:SimpleDecoder") {
          @Override
          public void run() {
            SimpleDecoder.this.run();
          }
        };
    decodeThread.start();
  }

  /**
   * Sets the initial size of each input buffer.
   *
   * <p>This method should only be called before the decoder is used (i.e. before the first call to
   * {@link #dequeueInputBuffer()}.
   *
   * @param size The required input buffer size.
   */
  protected final void setInitialInputBufferSize(int size) {
    Assertions.checkState(availableInputBufferCount == availableInputBuffers.length);
    for (I inputBuffer : availableInputBuffers) {
      inputBuffer.ensureSpaceForWrite(size);
    }
  }

  @Override
  @Nullable
  public final I dequeueInputBuffer() throws E {
    synchronized (lock) {
      maybeThrowException();
      Assertions.checkState(dequeuedInputBuffer == null);
      dequeuedInputBuffer =
          availableInputBufferCount == 0
              ? null
              : availableInputBuffers[--availableInputBufferCount];
      return dequeuedInputBuffer;
    }
  }

  @Override
  public final void queueInputBuffer(I inputBuffer) throws E {
    synchronized (lock) {
      maybeThrowException();
      Assertions.checkArgument(inputBuffer == dequeuedInputBuffer);
      queuedInputBuffers.addLast(inputBuffer);
      maybeNotifyDecodeLoop();
      dequeuedInputBuffer = null;
    }
  }

  @Override
  @Nullable
  public final O dequeueOutputBuffer() throws E {
    synchronized (lock) {
      maybeThrowException();
      if (queuedOutputBuffers.isEmpty()) {
        return null;
      }
      return queuedOutputBuffers.removeFirst();
    }
  }

  /**
   * Releases an output buffer back to the decoder.
   *
   * @param outputBuffer The output buffer being released.
   */
  @CallSuper
  protected void releaseOutputBuffer(O outputBuffer) {
    synchronized (lock) {
      releaseOutputBufferInternal(outputBuffer);
      maybeNotifyDecodeLoop();
    }
  }

  @Override
  public final void flush() {
    synchronized (lock) {
      flushed = true;
      skippedOutputBufferCount = 0;
      if (dequeuedInputBuffer != null) {
        releaseInputBufferInternal(dequeuedInputBuffer);
        dequeuedInputBuffer = null;
      }
      while (!queuedInputBuffers.isEmpty()) {
        releaseInputBufferInternal(queuedInputBuffers.removeFirst());
      }
      while (!queuedOutputBuffers.isEmpty()) {
        queuedOutputBuffers.removeFirst().release();
      }
    }
  }

  @CallSuper
  @Override
  public void release() {
    synchronized (lock) {
      released = true;
      lock.notify();
    }
    try {
      decodeThread.join();
    } catch (InterruptedException e) {
      Thread.currentThread().interrupt();
    }
  }

  /**
   * Throws a decode exception, if there is one.
   *
   * @throws E The decode exception.
   */
  private void maybeThrowException() throws E {
    @Nullable E exception = this.exception;
    if (exception != null) {
      throw exception;
    }
  }

  /**
   * Notifies the decode loop if there exists a queued input buffer and an available output buffer
   * to decode into.
   *
   * <p>Should only be called whilst synchronized on the lock object.
   */
  private void maybeNotifyDecodeLoop() {
    if (canDecodeBuffer()) {
      lock.notify();
    }
  }

  private void run() {
    try {
      while (decode()) {
        // Do nothing.
      }
    } catch (InterruptedException e) {
      // Not expected.
      throw new IllegalStateException(e);
    }
  }

  private boolean decode() throws InterruptedException {
    I inputBuffer;
    O outputBuffer;
    boolean resetDecoder;

    // Wait until we have an input buffer to decode, and an output buffer to decode into.
    synchronized (lock) {
      while (!released && !canDecodeBuffer()) {
        lock.wait();
      }
      if (released) {
        return false;
      }
      inputBuffer = queuedInputBuffers.removeFirst();
      outputBuffer = availableOutputBuffers[--availableOutputBufferCount];
      resetDecoder = flushed;
      flushed = false;
    }

    if (inputBuffer.isEndOfStream()) {
      outputBuffer.addFlag(C.BUFFER_FLAG_END_OF_STREAM);
    } else {
      if (inputBuffer.isDecodeOnly()) {
        outputBuffer.addFlag(C.BUFFER_FLAG_DECODE_ONLY);
      }
      @Nullable E exception;
      try {
        exception = decode(inputBuffer, outputBuffer, resetDecoder);
      } catch (RuntimeException e) {
        // This can occur if a sample is malformed in a way that the decoder is not robust against.
        // We don't want the process to die in this case, but we do want to propagate the error.
        exception = createUnexpectedDecodeException(e);
      } catch (OutOfMemoryError e) {
        // This can occur if a sample is malformed in a way that causes the decoder to think it
        // needs to allocate a large amount of memory. We don't want the process to die in this
        // case, but we do want to propagate the error.
        exception = createUnexpectedDecodeException(e);
      }
      if (exception != null) {
        synchronized (lock) {
          this.exception = exception;
        }
        return false;
      }
    }

    synchronized (lock) {
      if (flushed) {
        outputBuffer.release();
      } else if (outputBuffer.isDecodeOnly()) {
        skippedOutputBufferCount++;
        outputBuffer.release();
      } else {
        outputBuffer.skippedOutputBufferCount = skippedOutputBufferCount;
        skippedOutputBufferCount = 0;
        queuedOutputBuffers.addLast(outputBuffer);
      }
      // Make the input buffer available again.
      releaseInputBufferInternal(inputBuffer);
    }

    return true;
  }

  private boolean canDecodeBuffer() {
    return !queuedInputBuffers.isEmpty() && availableOutputBufferCount > 0;
  }

  private void releaseInputBufferInternal(I inputBuffer) {
    inputBuffer.clear();
    availableInputBuffers[availableInputBufferCount++] = inputBuffer;
  }

  private void releaseOutputBufferInternal(O outputBuffer) {
    outputBuffer.clear();
    availableOutputBuffers[availableOutputBufferCount++] = outputBuffer;
  }

  /** Creates a new input buffer. */
  protected abstract I createInputBuffer();

  /** Creates a new output buffer. */
  protected abstract O createOutputBuffer();

  /**
   * Creates an exception to propagate for an unexpected decode error.
   *
   * @param error The unexpected decode error.
   * @return The exception to propagate.
   */
  protected abstract E createUnexpectedDecodeException(Throwable error);

  /**
   * Decodes the {@code inputBuffer} and stores any decoded output in {@code outputBuffer}.
   *
   * @param inputBuffer The buffer to decode.
   * @param outputBuffer The output buffer to store decoded data. The flag {@link
   *     C#BUFFER_FLAG_DECODE_ONLY} will be set if the same flag is set on {@code inputBuffer}, but
   *     may be set/unset as required. If the flag is set when the call returns then the output
   *     buffer will not be made available to dequeue. The output buffer may not have been populated
   *     in this case.
   * @param reset Whether the decoder must be reset before decoding.
   * @return A decoder exception if an error occurred, or null if decoding was successful.
   */
  @Nullable
  protected abstract E decode(I inputBuffer, O outputBuffer, boolean reset);
}