java.lang.Object
↳androidx.test.uiautomator.UiDevice
Gradle dependencies
compile group: 'androidx.test.uiautomator', name: 'uiautomator', version: '2.4.0-alpha01'
- groupId: androidx.test.uiautomator
 - artifactId: uiautomator
 - version: 2.4.0-alpha01
 
Artifact androidx.test.uiautomator:uiautomator:2.4.0-alpha01 it located at Google repository (https://maven.google.com/)
Androidx artifact mapping:
androidx.test.uiautomator:uiautomator com.android.support.test.uiautomator:uiautomator
Androidx class mapping:
androidx.test.uiautomator.UiDevice android.support.test.uiautomator.UiDevice
Overview
UiDevice provides access to state information about the device.
 You can also use this class to simulate user actions on the device,
 such as pressing the d-pad or pressing the Home and Menu buttons.
Summary
| Methods | 
|---|
| public void | clearLastTraversedText()
 Clears the text from the last UI traversal event.  | 
| public boolean | click(int x, int y)
 Perform a click at arbitrary coordinates on the default display specified by the user.  | 
| public boolean | drag(int startX, int startY, int endX, int endY, int steps)
 Performs a swipe from one coordinate to another coordinate on the default display.  | 
| public void | dumpWindowHierarchy(java.io.File dest)
 Dumps every window's layout hierarchy to a java.io.File in XML format.  | 
| public void | dumpWindowHierarchy(java.io.OutputStream out)
 Dumps every window's layout hierarchy to an java.io.OutputStream in XML format.  | 
| public void | dumpWindowHierarchy(java.lang.String fileName)
 Dumps every window's layout hierarchy to a file in XML format.  | 
| public java.lang.String | executeShellCommand(java.lang.String cmd)
 Executes a shell command using shell user identity, and return the standard output in string.  | 
| public UiObject2 | findObject(BySelector selector)
 Returns the first object to match the selector criteria,
 or null if no matching objects are found.  | 
| public UiObject | findObject(UiSelector selector)
 Returns a UiObject which represents a view that matches the specified selector criteria.  | 
| public java.util.List<UiObject2> | findObjects(BySelector selector)
 Returns all objects that match the selector criteria.  | 
| public void | freezeRotation()
 Freezes the default display rotation at its current state.  | 
| public void | freezeRotation(int displayId)
 Freezes the rotation of the display with displayId at its current state.  | 
| public java.lang.String | getCurrentActivityName()
 Retrieves the last activity to report accessibility events.  | 
| public java.lang.String | getCurrentPackageName()
 Retrieves the name of the last package to report accessibility events.  | 
| public int | getDisplayHeight()
 Gets the height of the default display, in pixels.  | 
| public int | getDisplayHeight(int displayId)
 Gets the height of the display with displayId, in pixels.  | 
| public int | getDisplayRotation()
  | 
| public int | getDisplayRotation(int displayId)
  | 
| public Point | getDisplaySizeDp()
 Returns the default display size in dp (device-independent pixel).  | 
| public int | getDisplayWidth()
 Gets the width of the default display, in pixels.  | 
| public int | getDisplayWidth(int displayId)
 Gets the width of the display with displayId, in pixels.  | 
| public static UiDevice | getInstance()
 Retrieves a singleton instance of UiDevice  | 
| public static UiDevice | getInstance(Instrumentation instrumentation)
 Retrieves a singleton instance of UiDevice.  | 
| public java.lang.String | getLastTraversedText()
 Retrieves the text from the last UI traversal event received.  | 
| public java.lang.String | getLauncherPackageName()
 Retrieves the default launcher package name.  | 
| public java.lang.String | getProductName()
 Retrieves the product name of the device.  | 
| public boolean | hasAnyWatcherTriggered()
 Checks if any registered UiWatcher have triggered.  | 
| public boolean | hasObject(BySelector selector)
 Returns whether there is a match for the given selector criteria.  | 
| public boolean | hasWatcherTriggered(java.lang.String watcherName)
 Checks if a specific registered  UiWatcher has triggered.  | 
| public boolean | isNaturalOrientation()
  | 
| public boolean | isScreenOn()
 Checks the power manager if the default display is ON.  | 
| public boolean | openNotification()
 Opens the notification shade.  | 
| public boolean | openQuickSettings()
 Opens the Quick Settings shade.  | 
| public java.lang.Object | performActionAndWait(java.lang.Runnable action, EventCondition<java.lang.Object> condition, long timeout)
 Performs the provided action and waits for the condition to be met.  | 
| public boolean | pressBack()
 Simulates a short press on the BACK button.  | 
| public boolean | pressDelete()
 Simulates a short press on the DELETE key.  | 
| public boolean | pressDPadCenter()
 Simulates a short press on the CENTER button.  | 
| public boolean | pressDPadDown()
 Simulates a short press on the DOWN button.  | 
| public boolean | pressDPadLeft()
 Simulates a short press on the LEFT button.  | 
| public boolean | pressDPadRight()
 Simulates a short press on the RIGHT button.  | 
| public boolean | pressDPadUp()
 Simulates a short press on the UP button.  | 
| public boolean | pressEnter()
 Simulates a short press on the ENTER key.  | 
| public boolean | pressHome()
 Simulates a short press on the HOME button.  | 
| public boolean | pressKeyCode(int keyCode)
 Simulates a short press using a key code.  | 
| public boolean | pressKeyCode(int keyCode, int metaState)
 Simulates a short press using a key code.  | 
| public boolean | pressKeyCodes(int[] keyCodes[])
 Presses one or more keys.  | 
| public boolean | pressKeyCodes(int[] keyCodes[], int metaState)
 Presses one or more keys.  | 
| public boolean | pressMenu()
 Simulates a short press on the MENU button.  | 
| public boolean | pressRecentApps()
 Simulates a short press on the Recent Apps button.  | 
| public boolean | pressSearch()
 Simulates a short press on the SEARCH button.  | 
| public void | registerWatcher(java.lang.String name, UiWatcher watcher)
 Registers a UiWatcher to run automatically when the testing framework is unable to
 find a match using a UiSelector.  | 
| public void | removeWatcher(java.lang.String name)
 Removes a previously registered UiWatcher.  | 
| public void | resetWatcherTriggers()
 Resets a UiWatcher that has been triggered.  | 
| public void | runWatchers()
 This method forces all registered watchers to run.  | 
| public void | setCompressedLayoutHeirarchy(boolean compressed)
 Enables or disables layout hierarchy compression.  | 
| public void | setCompressedLayoutHierarchy(boolean compressed)
 Enables or disables layout hierarchy compression.  | 
| public void | setOrientationLandscape()
 Orients the default display to its landscape orientation (width >= height) and freezes
 rotation.  | 
| public void | setOrientationLandscape(int displayId)
 Orients the display with displayId to its landscape orientation (width >= height) and
 freezes rotation.  | 
| public void | setOrientationLeft()
 Orients the default display to the left and freezes rotation.  | 
| public void | setOrientationLeft(int displayId)
 Orients the display with displayId to the left and freezes rotation.  | 
| public void | setOrientationNatural()
 Orients the default display to its natural orientation and freezes rotation.  | 
| public void | setOrientationNatural(int displayId)
 Orients the display with displayId to its natural orientation and freezes rotation
 .  | 
| public void | setOrientationPortrait()
 Orients the default display to its portrait orientation (height >= width) and freezes
 rotation.  | 
| public void | setOrientationPortrait(int displayId)
 Orients the display with displayId to its portrait orientation (height >= width) and
 freezes rotation.  | 
| public void | setOrientationRight()
 Orients the default display to the right and freezes rotation.  | 
| public void | setOrientationRight(int displayId)
 Orients the display with displayId to the right and freezes rotation.  | 
| public void | sleep()
 This method simply presses the power button if the default display is ON, else it does
 nothing if the default display is already OFF.  | 
| public boolean | swipe(int startX, int startY, int endX, int endY, int steps)
 Performs a swipe from one coordinate to another on the default display using the number of
 steps to determine smoothness and speed.  | 
| public boolean | swipe(Point segments[], int segmentSteps)
 Performs a swipe between points in the Point array on the default display.  | 
| public boolean | takeScreenshot(java.io.File storePath)
 Take a screenshot of current window and store it as PNG
 Default scale of 1.0f (original size) and 90% quality is used
 The screenshot is adjusted per screen rotation  | 
| public boolean | takeScreenshot(java.io.File storePath, float scale, int quality)
 Take a screenshot of current window and store it as PNG
 The screenshot is adjusted per screen rotation  | 
| public void | unfreezeRotation()
 Un-freezes the default display rotation allowing its contents to rotate with its physical
 rotation.  | 
| public void | unfreezeRotation(int displayId)
 Un-freezes the rotation of the display with displayId allowing its contents to
 rotate with its physical rotation.  | 
| public java.lang.Object | wait(Condition<java.lang.Object, java.lang.Object> condition, long timeout)
 Waits for given the condition to be met.  | 
| public java.lang.Object | wait(SearchCondition<java.lang.Object> condition, long timeout)
 Waits for given the condition to be met.  | 
| public void | waitForIdle()
 Waits for the current application to idle.  | 
| public void | waitForIdle(long timeout)
 Waits for the current application to idle.  | 
| public boolean | waitForWindowUpdate(java.lang.String packageName, long timeout)
 Waits for a window content update event to occur.  | 
| public void | wakeUp()
 This method simulates pressing the power button if the default display is OFF, else it does
 nothing if the default display is already ON.  | 
| from java.lang.Object | clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait | 
Methods
Returns a UiObject which represents a view that matches the specified selector criteria.
Parameters:
selector: 
Returns:
UiObject object
Returns whether there is a match for the given selector criteria.
Returns the first object to match the selector criteria,
 or null if no matching objects are found.
public java.util.List<UiObject2> 
findObjects(
BySelector selector)
Returns all objects that match the selector criteria.
public java.lang.Object 
wait(
SearchCondition<java.lang.Object> condition, long timeout)
Waits for given the condition to be met.
Parameters:
condition: The SearchCondition to evaluate.
timeout: Maximum amount of time to wait in milliseconds.
Returns:
The final result returned by the condition, or null if the condition
 was not met before the timeout.
public java.lang.Object 
wait(
Condition<java.lang.Object, java.lang.Object> condition, long timeout)
Waits for given the condition to be met.
Parameters:
condition: The Condition to evaluate.
timeout: Maximum amount of time to wait in milliseconds.
Returns:
The final result returned by the condition, or null if the condition
 was not met before the timeout.
public java.lang.Object 
performActionAndWait(java.lang.Runnable action, 
EventCondition<java.lang.Object> condition, long timeout)
Performs the provided action and waits for the condition to be met.
Parameters:
action: The java.lang.Runnable action to perform.
condition: The EventCondition to evaluate.
timeout: Maximum amount of time to wait in milliseconds.
Returns:
The final result returned by the condition.
public void 
setCompressedLayoutHeirarchy(boolean compressed)
Deprecated: Typo in function name, should use UiDevice.setCompressedLayoutHierarchy(boolean)
 instead.
Enables or disables layout hierarchy compression.
 If compression is enabled, the layout hierarchy derived from the Acessibility
 framework will only contain nodes that are important for uiautomator
 testing. Any unnecessary surrounding layout nodes that make viewing
 and searching the hierarchy inefficient are removed.
Parameters:
compressed: true to enable compression; else, false to disable
public void 
setCompressedLayoutHierarchy(boolean compressed)
Enables or disables layout hierarchy compression.
 If compression is enabled, the layout hierarchy derived from the Accessibility
 framework will only contain nodes that are important for uiautomator
 testing. Any unnecessary surrounding layout nodes that make viewing
 and searching the hierarchy inefficient are removed.
Parameters:
compressed: true to enable compression; else, false to disable
Deprecated: Should use UiDevice.getInstance(Instrumentation) instead. This version hides
 UiDevice's dependency on having an Instrumentation reference and is prone to misuse.
Retrieves a singleton instance of UiDevice
Returns:
UiDevice instance
public static 
UiDevice getInstance(Instrumentation instrumentation)
Retrieves a singleton instance of UiDevice. A new instance will be created if
 instrumentation is also new.
Returns:
UiDevice instance
public Point 
getDisplaySizeDp()
Returns the default display size in dp (device-independent pixel).
 
The returned display size is adjusted per screen rotation. Also this will return the
 actual size of the screen, rather than adjusted per system decorations (like status bar).
Returns:
a Point containing the display size in dp
See also: 
public java.lang.String 
getProductName()
Retrieves the product name of the device.
 This method provides information on what type of device the test is running on. This value is
 the same as returned by invoking #adb shell getprop ro.product.name.
Returns:
product name of the device
public java.lang.String 
getLastTraversedText()
Retrieves the text from the last UI traversal event received.
 You can use this method to read the contents in a WebView container
 because the accessibility framework fires events
 as each text is highlighted. You can write a test to perform
 directional arrow presses to focus on different elements inside a WebView,
 and call this method to get the text from each traversed element.
 If you are testing a view container that can return a reference to a
 Document Object Model (DOM) object, your test should use the view's
 DOM instead.
Returns:
text of the last traversal event, else return an empty string
public void 
clearLastTraversedText()
Clears the text from the last UI traversal event.
 See UiDevice.getLastTraversedText().
public boolean 
pressMenu()
Simulates a short press on the MENU button.
Returns:
true if successful, else return false
public boolean 
pressBack()
Simulates a short press on the BACK button.
Returns:
true if successful, else return false
public boolean 
pressHome()
Simulates a short press on the HOME button.
Returns:
true if successful, else return false
public boolean 
pressSearch()
Simulates a short press on the SEARCH button.
Returns:
true if successful, else return false
public boolean 
pressDPadCenter()
Simulates a short press on the CENTER button.
Returns:
true if successful, else return false
public boolean 
pressDPadDown()
Simulates a short press on the DOWN button.
Returns:
true if successful, else return false
public boolean 
pressDPadUp()
Simulates a short press on the UP button.
Returns:
true if successful, else return false
public boolean 
pressDPadLeft()
Simulates a short press on the LEFT button.
Returns:
true if successful, else return false
public boolean 
pressDPadRight()
Simulates a short press on the RIGHT button.
Returns:
true if successful, else return false
public boolean 
pressDelete()
Simulates a short press on the DELETE key.
Returns:
true if successful, else return false
public boolean 
pressEnter()
Simulates a short press on the ENTER key.
Returns:
true if successful, else return false
public boolean 
pressKeyCode(int keyCode)
Simulates a short press using a key code.
 See 
Returns:
true if successful, else return false
public boolean 
pressKeyCode(int keyCode, int metaState)
Simulates a short press using a key code.
 See .
Parameters:
keyCode: the key code of the event.
metaState: an integer in which each bit set to 1 represents a pressed meta key
Returns:
true if successful, else return false
public boolean 
pressKeyCodes(int[] keyCodes[])
Presses one or more keys.
 
 For example, you can simulate taking a screenshot on the device by pressing both the
 power and volume down keys.
 
 pressKeyCodes(new int[]{KeyEvent.KEYCODE_POWER, KeyEvent.KEYCODE_VOLUME_DOWN})
 Parameters:
keyCodes: array of key codes.
Returns:
true if successful, else return false
See also: 
public boolean 
pressKeyCodes(int[] keyCodes[], int metaState)
Presses one or more keys.
 
 For example, you can simulate taking a screenshot on the device by pressing both the
 power and volume down keys.
 
 pressKeyCodes(new int[]{KeyEvent.KEYCODE_POWER, KeyEvent.KEYCODE_VOLUME_DOWN})
 Parameters:
keyCodes: array of key codes.
metaState: an integer in which each bit set to 1 represents a pressed meta key
Returns:
true if successful, else return false
See also: 
public boolean 
pressRecentApps()
Simulates a short press on the Recent Apps button.
Returns:
true if successful, else return false
public boolean 
openNotification()
Opens the notification shade.
Returns:
true if successful, else return false
public boolean 
openQuickSettings()
Opens the Quick Settings shade.
Returns:
true if successful, else return false
public int 
getDisplayWidth()
Gets the width of the default display, in pixels. The size is adjusted based on the
 current orientation of the display.
Returns:
width in pixels
public int 
getDisplayWidth(int displayId)
Gets the width of the display with displayId, in pixels. The size is adjusted
 based on the current orientation of the display.
Parameters:
displayId: the display ID. Use Display to get the ID.
Returns:
width in pixels
public int 
getDisplayHeight()
Gets the height of the default display, in pixels. The size is adjusted based on the
 current orientation of the display.
Returns:
height in pixels
public int 
getDisplayHeight(int displayId)
Gets the height of the display with displayId, in pixels. The size is adjusted
 based on the current orientation of the display.
Parameters:
displayId: the display ID. Use Display to get the ID.
Returns:
height in pixels
public boolean 
click(int x, int y)
Perform a click at arbitrary coordinates on the default display specified by the user.
Parameters:
x: coordinate
y: coordinate
Returns:
true if the click succeeded else false
public boolean 
swipe(int startX, int startY, int endX, int endY, int steps)
Performs a swipe from one coordinate to another on the default display using the number of
 steps to determine smoothness and speed. Each step execution is throttled to 5ms per step.
 So for a 100 steps, the swipe will take about 1/2 second to complete.
Parameters:
startX: X-axis value for the starting coordinate
startY: Y-axis value for the starting coordinate
endX: X-axis value for the ending coordinate
endY: Y-axis value for the ending coordinate
steps: is the number of move steps sent to the system
Returns:
false if the operation fails or the coordinates are invalid
public boolean 
drag(int startX, int startY, int endX, int endY, int steps)
Performs a swipe from one coordinate to another coordinate on the default display. You can
 control the smoothness and speed of the swipe by specifying the number of steps. Each step
 execution is throttled to 5 milliseconds per step, so for a 100 steps, the swipe will take
 around 0.5 seconds to complete.
Parameters:
startX: X-axis value for the starting coordinate
startY: Y-axis value for the starting coordinate
endX: X-axis value for the ending coordinate
endY: Y-axis value for the ending coordinate
steps: is the number of steps for the swipe action
Returns:
true if swipe is performed, false if the operation fails or the coordinates are
 invalid
public boolean 
swipe(Point segments[], int segmentSteps)
Performs a swipe between points in the Point array on the default display. Each step
 execution is throttled to 5ms per step. So for a 100 steps, the swipe will take about 1/2
 second to complete.
Parameters:
segments: is Point array containing at least one Point object
segmentSteps: steps to inject between two Points
Returns:
true on success
public void 
waitForIdle()
Waits for the current application to idle.
 Default wait timeout is 10 seconds
public void 
waitForIdle(long timeout)
Waits for the current application to idle.
Parameters:
timeout: in milliseconds
public java.lang.String 
getCurrentActivityName()
Deprecated: The results returned should be considered unreliable
Retrieves the last activity to report accessibility events.
Returns:
String name of activity
public java.lang.String 
getCurrentPackageName()
Retrieves the name of the last package to report accessibility events.
Returns:
String name of package
public void 
registerWatcher(java.lang.String name, 
UiWatcher watcher)
Registers a UiWatcher to run automatically when the testing framework is unable to
 find a match using a UiSelector. See UiDevice.runWatchers()
Parameters:
name: to register the UiWatcher
watcher: UiWatcher
public void 
removeWatcher(java.lang.String name)
Removes a previously registered UiWatcher.
 See UiDevice.registerWatcher(String, UiWatcher)
Parameters:
name: used to register the UiWatcher
public void 
runWatchers()
This method forces all registered watchers to run.
 See UiDevice.registerWatcher(String, UiWatcher)
public void 
resetWatcherTriggers()
Resets a UiWatcher that has been triggered.
 If a UiWatcher runs and its UiWatcher.checkForCondition() call
 returned true, then the UiWatcher is considered triggered.
 See UiDevice.registerWatcher(String, UiWatcher)
public boolean 
hasWatcherTriggered(java.lang.String watcherName)
Checks if a specific registered  UiWatcher has triggered.
 See UiDevice.registerWatcher(String, UiWatcher). If a UiWatcher runs and its
 UiWatcher.checkForCondition() call returned true, then
 the UiWatcher is considered triggered. This is helpful if a watcher is detecting errors
 from ANR or crash dialogs and the test needs to know if a UiWatcher has been triggered.
Parameters:
watcherName: 
Returns:
true if triggered else false
public boolean 
hasAnyWatcherTriggered()
Checks if any registered UiWatcher have triggered.
 See UiDevice.registerWatcher(String, UiWatcher)
 See UiDevice.hasWatcherTriggered(String)
public boolean 
isNaturalOrientation()
Returns:
true if default display is in its natural or flipped (180 degrees) orientation
public int 
getDisplayRotation()
Returns:
the current rotation of the default display
See also: Display
public int 
getDisplayRotation(int displayId)
Returns:
the current rotation of the display with displayId
See also: Display, Display
public void 
freezeRotation()
Freezes the default display rotation at its current state.
public void 
freezeRotation(int displayId)
Freezes the rotation of the display with displayId at its current state.
 
Note: Only works on Android API level 30 (R) or above, where multi-display is
 officially supported.
See also: Display
public void 
unfreezeRotation()
Un-freezes the default display rotation allowing its contents to rotate with its physical
 rotation. During testing, it is best to keep the default display frozen in a specific
 orientation.
 
Note: Need to wait a short period for the rotation animation to complete before
 performing another operation.
public void 
unfreezeRotation(int displayId)
Un-freezes the rotation of the display with displayId allowing its contents to
 rotate with its physical rotation. During testing, it is best to keep the display frozen
 in a specific orientation.
 
Note: Need to wait a short period for the rotation animation to complete before
 performing another operation.
 
Note: Some secondary displays don't have rotation sensors and therefore won't respond
 to this method.
 
Note: Only works on Android API level 30 (R) or above, where multi-display is
 officially supported.
See also: Display
public void 
setOrientationLeft()
Orients the default display to the left and freezes rotation. Use
 UiDevice.unfreezeRotation() to un-freeze the rotation.
 
Note: This rotation is relative to the natural orientation which depends on the device
 type (e.g. phone vs. tablet). Consider using UiDevice.setOrientationPortrait() and
 UiDevice.setOrientationLandscape().
public void 
setOrientationLeft(int displayId)
Orients the display with displayId to the left and freezes rotation. Use
 UiDevice.unfreezeRotation() to un-freeze the rotation.
 
Note: This rotation is relative to the natural orientation which depends on the device
 type (e.g. phone vs. tablet). Consider using UiDevice.setOrientationPortrait() and
 UiDevice.setOrientationLandscape().
 
Note: Only works on Android API level 30 (R) or above, where multi-display is
 officially supported.
See also: Display
public void 
setOrientationRight()
Orients the default display to the right and freezes rotation. Use
 UiDevice.unfreezeRotation() to un-freeze the rotation.
 
Note: This rotation is relative to the natural orientation which depends on the device
 type (e.g. phone vs. tablet). Consider using UiDevice.setOrientationPortrait() and
 UiDevice.setOrientationLandscape().
public void 
setOrientationRight(int displayId)
Orients the display with displayId to the right and freezes rotation. Use
 UiDevice.unfreezeRotation() to un-freeze the rotation.
 
Note: This rotation is relative to the natural orientation which depends on the device
 type (e.g. phone vs. tablet). Consider using UiDevice.setOrientationPortrait() and
 UiDevice.setOrientationLandscape().
 
Note: Only works on Android API level 30 (R) or above, where multi-display is
 officially supported.
See also: Display
public void 
setOrientationNatural()
Orients the default display to its natural orientation and freezes rotation. Use
 UiDevice.unfreezeRotation() to un-freeze the rotation.
 
Note: The natural orientation depends on the device type (e.g. phone vs. tablet).
 Consider using UiDevice.setOrientationPortrait() and UiDevice.setOrientationLandscape().
public void 
setOrientationNatural(int displayId)
Orients the display with displayId to its natural orientation and freezes rotation
 . Use UiDevice.unfreezeRotation() to un-freeze the rotation.
 
Note: The natural orientation depends on the device type (e.g. phone vs. tablet).
 Consider using UiDevice.setOrientationPortrait() and UiDevice.setOrientationLandscape().
 
Note: Only works on Android API level 30 (R) or above, where multi-display is
 officially supported.
See also: Display
public void 
setOrientationPortrait()
Orients the default display to its portrait orientation (height >= width) and freezes
 rotation. Use UiDevice.unfreezeRotation() to un-freeze the rotation.
public void 
setOrientationPortrait(int displayId)
Orients the display with displayId to its portrait orientation (height >= width) and
 freezes rotation. Use UiDevice.unfreezeRotation() to un-freeze the rotation.
 
Note: Only works on Android API level 30 (R) or above, where multi-display is
 officially supported.
See also: Display
public void 
setOrientationLandscape()
Orients the default display to its landscape orientation (width >= height) and freezes
 rotation. Use UiDevice.unfreezeRotation() to un-freeze the rotation.
public void 
setOrientationLandscape(int displayId)
Orients the display with displayId to its landscape orientation (width >= height) and
 freezes rotation. Use UiDevice.unfreezeRotation() to un-freeze the rotation.
 
Note: Only works on Android API level 30 (R) or above, where multi-display is
 officially supported.
See also: Display
This method simulates pressing the power button if the default display is OFF, else it does
 nothing if the default display is already ON.
 
If the default display was OFF and it just got turned ON, this method will insert a 500ms
 delay for the device to wake up and accept input.
public boolean 
isScreenOn()
Checks the power manager if the default display is ON.
Returns:
true if the screen is ON else false
This method simply presses the power button if the default display is ON, else it does
 nothing if the default display is already OFF.
public void 
dumpWindowHierarchy(java.lang.String fileName)
Deprecated: Use UiDevice.dumpWindowHierarchy(File) or
     UiDevice.dumpWindowHierarchy(OutputStream) instead.
Dumps every window's layout hierarchy to a file in XML format.
Parameters:
fileName: The file path in which to store the window hierarchy information. Relative
                file paths are stored the application's internal private storage location.
public void 
dumpWindowHierarchy(java.io.File dest)
Dumps every window's layout hierarchy to a java.io.File in XML format.
Parameters:
dest: The file in which to store the window hierarchy information.
public void 
dumpWindowHierarchy(java.io.OutputStream out)
Dumps every window's layout hierarchy to an java.io.OutputStream in XML format.
Parameters:
out: The output stream that the window hierarchy information is written to.
public boolean 
waitForWindowUpdate(java.lang.String packageName, long timeout)
Waits for a window content update event to occur.
 If a package name for the window is specified, but the current window
 does not have the same package name, the function returns immediately.
Parameters:
packageName: the specified window package name (can be null).
        If null, a window update from any front-end window will end the wait
timeout: the timeout for the wait
Returns:
true if a window update occurred, false if timeout has elapsed or if the current
         window does not have the specified package name
public boolean 
takeScreenshot(java.io.File storePath)
Take a screenshot of current window and store it as PNG
 Default scale of 1.0f (original size) and 90% quality is used
 The screenshot is adjusted per screen rotation
Parameters:
storePath: where the PNG should be written to
Returns:
true if screen shot is created successfully, false otherwise
public boolean 
takeScreenshot(java.io.File storePath, float scale, int quality)
Take a screenshot of current window and store it as PNG
 The screenshot is adjusted per screen rotation
Parameters:
storePath: where the PNG should be written to
scale: scale the screenshot down if needed; 1.0f for original size
quality: quality of the PNG compression; range: 0-100
Returns:
true if screen shot is created successfully, false otherwise
public java.lang.String 
getLauncherPackageName()
Retrieves the default launcher package name.
 
As of Android 11 (API level 30), apps must declare the packages and intents they intend
 to query. To use this method, an app will need to include the following in its manifest:
 
 
   
     
     
   
 
 
Returns:
package name of the default launcher
public java.lang.String 
executeShellCommand(java.lang.String cmd)
Executes a shell command using shell user identity, and return the standard output in string.
 
 Calling function with large amount of output will have memory impacts, and the function call
 will block if the command executed is blocking.
Parameters:
cmd: the command to run
Returns:
the standard output of the command
Source
/*
 * Copyright (C) 2012 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package androidx.test.uiautomator;
import android.accessibilityservice.AccessibilityService;
import android.accessibilityservice.AccessibilityServiceInfo;
import android.annotation.SuppressLint;
import android.app.Instrumentation;
import android.app.Service;
import android.app.UiAutomation;
import android.app.UiAutomation.AccessibilityEventFilter;
import android.content.Context;
import android.content.Intent;
import android.content.pm.PackageManager;
import android.content.pm.ResolveInfo;
import android.graphics.Bitmap;
import android.graphics.Point;
import android.hardware.display.DisplayManager;
import android.os.Build;
import android.os.ParcelFileDescriptor;
import android.os.RemoteException;
import android.os.SystemClock;
import android.util.DisplayMetrics;
import android.util.Log;
import android.util.SparseArray;
import android.view.Display;
import android.view.KeyEvent;
import android.view.Surface;
import android.view.WindowManager;
import android.view.accessibility.AccessibilityEvent;
import android.view.accessibility.AccessibilityNodeInfo;
import android.view.accessibility.AccessibilityWindowInfo;
import androidx.annotation.Discouraged;
import androidx.annotation.DoNotInline;
import androidx.annotation.NonNull;
import androidx.annotation.Nullable;
import androidx.annotation.Px;
import androidx.annotation.RequiresApi;
import androidx.test.uiautomator.util.Traces;
import androidx.test.uiautomator.util.Traces.Section;
import java.io.BufferedOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.OutputStream;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.HashSet;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.TimeoutException;
/**
 * UiDevice provides access to state information about the device.
 * You can also use this class to simulate user actions on the device,
 * such as pressing the d-pad or pressing the Home and Menu buttons.
 */
public class UiDevice implements Searchable {
    static final String TAG = UiDevice.class.getSimpleName();
    private static final int MAX_UIAUTOMATION_RETRY = 3;
    private static final int UIAUTOMATION_RETRY_INTERVAL = 500; // ms
    // Workaround for stale accessibility cache issues: duration after which the a11y service flags
    // should be reset (when fetching a UiAutomation instance) to periodically invalidate the cache.
    private static final long SERVICE_FLAGS_TIMEOUT = 2_000; // ms
    // Use a short timeout after HOME or BACK key presses, as no events might be generated if
    // already on the home page or if there is nothing to go back to.
    private static final long KEY_PRESS_EVENT_TIMEOUT = 1_000; // ms
    private static final long ROTATION_TIMEOUT = 2_000; // ms
    // Singleton instance.
    private static UiDevice sInstance;
    private final Instrumentation mInstrumentation;
    private final QueryController mQueryController;
    private final InteractionController mInteractionController;
    private final DisplayManager mDisplayManager;
    private final WaitMixin<UiDevice> mWaitMixin = new WaitMixin<>(this);
    // Track accessibility service flags to determine when the underlying connection has changed.
    private int mCachedServiceFlags = -1;
    private long mLastServiceFlagsTime = -1;
    private boolean mCompressed = false;
    // Lazily created UI context per display, used to access UI components/configurations.
    private final Map<Integer, Context> mUiContexts = new HashMap<>();
    // Track registered UiWatchers, and whether currently in a UiWatcher execution.
    private final Map<String, UiWatcher> mWatchers = new LinkedHashMap<>();
    private final List<String> mWatchersTriggers = new ArrayList<>();
    private boolean mInWatcherContext = false;
    /** Private constructor. Clients should use {@link UiDevice#getInstance(Instrumentation)}. */
    UiDevice(Instrumentation instrumentation) {
        mInstrumentation = instrumentation;
        mQueryController = new QueryController(this);
        mInteractionController = new InteractionController(this);
        mDisplayManager = (DisplayManager) instrumentation.getContext().getSystemService(
                Service.DISPLAY_SERVICE);
    }
    boolean isInWatcherContext() {
        return mInWatcherContext;
    }
    /**
     * Returns a UiObject which represents a view that matches the specified selector criteria.
     *
     * @param selector
     * @return UiObject object
     */
    @NonNull
    public UiObject findObject(@NonNull UiSelector selector) {
        return new UiObject(this, selector);
    }
    /** Returns whether there is a match for the given {@code selector} criteria. */
    @Override
    public boolean hasObject(@NonNull BySelector selector) {
        Log.d(TAG, String.format("Searching for node with selector: %s.", selector));
        AccessibilityNodeInfo node = ByMatcher.findMatch(this, selector, getWindowRoots());
        if (node != null) {
            node.recycle();
            return true;
        }
        return false;
    }
    /**
     * Returns the first object to match the {@code selector} criteria,
     * or null if no matching objects are found.
     */
    @Override
    @SuppressLint("UnknownNullness") // Avoid unnecessary null checks from nullable testing APIs.
    public UiObject2 findObject(@NonNull BySelector selector) {
        Log.d(TAG, String.format("Retrieving node with selector: %s.", selector));
        AccessibilityNodeInfo node = ByMatcher.findMatch(this, selector, getWindowRoots());
        if (node == null) {
            Log.d(TAG, String.format("Node not found with selector: %s.", selector));
            return null;
        }
        return UiObject2.create(this, selector, node);
    }
    /** Returns all objects that match the {@code selector} criteria. */
    @Override
    @NonNull
    public List<UiObject2> findObjects(@NonNull BySelector selector) {
        Log.d(TAG, String.format("Retrieving nodes with selector: %s.", selector));
        List<UiObject2> ret = new ArrayList<>();
        for (AccessibilityNodeInfo node : ByMatcher.findMatches(this, selector, getWindowRoots())) {
            UiObject2 object = UiObject2.create(this, selector, node);
            if (object != null) {
                ret.add(object);
            }
        }
        return ret;
    }
    /**
     * Waits for given the {@code condition} to be met.
     *
     * @param condition The {@link SearchCondition} to evaluate.
     * @param timeout Maximum amount of time to wait in milliseconds.
     * @return The final result returned by the {@code condition}, or null if the {@code condition}
     * was not met before the {@code timeout}.
     */
    public <U> U wait(@NonNull SearchCondition<U> condition, long timeout) {
        return wait((Condition<? super UiDevice, U>) condition, timeout);
    }
    /**
     * Waits for given the {@code condition} to be met.
     *
     * @param condition The {@link Condition} to evaluate.
     * @param timeout Maximum amount of time to wait in milliseconds.
     * @return The final result returned by the {@code condition}, or null if the {@code condition}
     * was not met before the {@code timeout}.
     */
    public <U> U wait(@NonNull Condition<? super UiDevice, U> condition, long timeout) {
        try (Section ignored = Traces.trace("UiDevice#wait")) {
            Log.d(TAG, String.format("Waiting %dms for %s.", timeout, condition));
            return mWaitMixin.wait(condition, timeout);
        }
    }
    /**
     * Performs the provided {@code action} and waits for the {@code condition} to be met.
     *
     * @param action The {@link Runnable} action to perform.
     * @param condition The {@link EventCondition} to evaluate.
     * @param timeout Maximum amount of time to wait in milliseconds.
     * @return The final result returned by the condition.
     */
    public <U> U performActionAndWait(@NonNull Runnable action,
            @NonNull EventCondition<U> condition, long timeout) {
        try (Section ignored = Traces.trace("UiDevice#performActionAndWait")) {
            AccessibilityEvent event = null;
            Log.d(TAG, String.format("Performing action %s and waiting %dms for %s.", action,
                    timeout, condition));
            try {
                event = getUiAutomation().executeAndWaitForEvent(
                        action, condition, timeout);
            } catch (TimeoutException e) {
                // Ignore
                Log.w(TAG, String.format("Timed out waiting %dms on the condition.", timeout), e);
            }
            if (event != null) {
                event.recycle();
            }
            return condition.getResult();
        }
    }
    /**
     * Enables or disables layout hierarchy compression.
     *
     * If compression is enabled, the layout hierarchy derived from the Acessibility
     * framework will only contain nodes that are important for uiautomator
     * testing. Any unnecessary surrounding layout nodes that make viewing
     * and searching the hierarchy inefficient are removed.
     *
     * @param compressed true to enable compression; else, false to disable
     * @deprecated Typo in function name, should use {@link #setCompressedLayoutHierarchy(boolean)}
     * instead.
     */
    @Deprecated
    public void setCompressedLayoutHeirarchy(boolean compressed) {
        this.setCompressedLayoutHierarchy(compressed);
    }
    /**
     * Enables or disables layout hierarchy compression.
     *
     * If compression is enabled, the layout hierarchy derived from the Accessibility
     * framework will only contain nodes that are important for uiautomator
     * testing. Any unnecessary surrounding layout nodes that make viewing
     * and searching the hierarchy inefficient are removed.
     *
     * @param compressed true to enable compression; else, false to disable
     */
    public void setCompressedLayoutHierarchy(boolean compressed) {
        mCompressed = compressed;
        mCachedServiceFlags = -1; // Reset cached accessibility service flags to force an update.
    }
    /**
     * Retrieves a singleton instance of UiDevice
     *
     * @deprecated Should use {@link #getInstance(Instrumentation)} instead. This version hides
     * UiDevice's dependency on having an Instrumentation reference and is prone to misuse.
     * @return UiDevice instance
     */
    @Deprecated
    @NonNull
    public static UiDevice getInstance() {
        if (sInstance == null) {
            throw new IllegalStateException("UiDevice singleton not initialized");
        }
        return sInstance;
    }
    /**
     * Retrieves a singleton instance of UiDevice. A new instance will be created if
     * instrumentation is also new.
     *
     * @return UiDevice instance
     */
    @NonNull
    public static UiDevice getInstance(@NonNull Instrumentation instrumentation) {
        if (sInstance == null || !instrumentation.equals(sInstance.mInstrumentation)) {
            Log.i(TAG, String.format("Creating a new instance, old instance exists: %b",
                    (sInstance != null)));
            sInstance = new UiDevice(instrumentation);
        }
        return sInstance;
    }
    /**
     * Returns the default display size in dp (device-independent pixel).
     * <p>The returned display size is adjusted per screen rotation. Also this will return the
     * actual size of the screen, rather than adjusted per system decorations (like status bar).
     *
     * @see DisplayMetrics#density
     * @return a Point containing the display size in dp
     */
    @NonNull
    public Point getDisplaySizeDp() {
        Point p = getDisplaySize(Display.DEFAULT_DISPLAY);
        Context context = getUiContext(Display.DEFAULT_DISPLAY);
        int densityDpi = context.getResources().getConfiguration().densityDpi;
        float density = (float) densityDpi / DisplayMetrics.DENSITY_DEFAULT;
        return new Point(Math.round(p.x / density), Math.round(p.y / density));
    }
    /**
     * Retrieves the product name of the device.
     *
     * This method provides information on what type of device the test is running on. This value is
     * the same as returned by invoking #adb shell getprop ro.product.name.
     *
     * @return product name of the device
     */
    @NonNull
    public String getProductName() {
        return Build.PRODUCT;
    }
    /**
     * Retrieves the text from the last UI traversal event received.
     *
     * You can use this method to read the contents in a WebView container
     * because the accessibility framework fires events
     * as each text is highlighted. You can write a test to perform
     * directional arrow presses to focus on different elements inside a WebView,
     * and call this method to get the text from each traversed element.
     * If you are testing a view container that can return a reference to a
     * Document Object Model (DOM) object, your test should use the view's
     * DOM instead.
     *
     * @return text of the last traversal event, else return an empty string
     */
    @SuppressLint("UnknownNullness") // Avoid unnecessary null checks from nullable testing APIs.
    public String getLastTraversedText() {
        return getQueryController().getLastTraversedText();
    }
    /**
     * Clears the text from the last UI traversal event.
     * See {@link #getLastTraversedText()}.
     */
    public void clearLastTraversedText() {
        Log.d(TAG, "Clearing last traversed text.");
        getQueryController().clearLastTraversedText();
    }
    /**
     * Simulates a short press on the MENU button.
     * @return true if successful, else return false
     */
    public boolean pressMenu() {
        waitForIdle();
        Log.d(TAG, "Pressing menu button.");
        return getInteractionController().sendKeyAndWaitForEvent(
                KeyEvent.KEYCODE_MENU, 0, AccessibilityEvent.TYPE_WINDOW_CONTENT_CHANGED,
                KEY_PRESS_EVENT_TIMEOUT);
    }
    /**
     * Simulates a short press on the BACK button.
     * @return true if successful, else return false
     */
    public boolean pressBack() {
        waitForIdle();
        Log.d(TAG, "Pressing back button.");
        return getInteractionController().sendKeyAndWaitForEvent(
                KeyEvent.KEYCODE_BACK, 0, AccessibilityEvent.TYPE_WINDOW_CONTENT_CHANGED,
                KEY_PRESS_EVENT_TIMEOUT);
    }
    /**
     * Simulates a short press on the HOME button.
     * @return true if successful, else return false
     */
    public boolean pressHome() {
        waitForIdle();
        Log.d(TAG, "Pressing home button.");
        return getInteractionController().sendKeyAndWaitForEvent(
                KeyEvent.KEYCODE_HOME, 0, AccessibilityEvent.TYPE_WINDOW_CONTENT_CHANGED,
                KEY_PRESS_EVENT_TIMEOUT);
    }
    /**
     * Simulates a short press on the SEARCH button.
     * @return true if successful, else return false
     */
    public boolean pressSearch() {
        return pressKeyCode(KeyEvent.KEYCODE_SEARCH);
    }
    /**
     * Simulates a short press on the CENTER button.
     * @return true if successful, else return false
     */
    public boolean pressDPadCenter() {
        return pressKeyCode(KeyEvent.KEYCODE_DPAD_CENTER);
    }
    /**
     * Simulates a short press on the DOWN button.
     * @return true if successful, else return false
     */
    public boolean pressDPadDown() {
        return pressKeyCode(KeyEvent.KEYCODE_DPAD_DOWN);
    }
    /**
     * Simulates a short press on the UP button.
     * @return true if successful, else return false
     */
    public boolean pressDPadUp() {
        return pressKeyCode(KeyEvent.KEYCODE_DPAD_UP);
    }
    /**
     * Simulates a short press on the LEFT button.
     * @return true if successful, else return false
     */
    public boolean pressDPadLeft() {
        return pressKeyCode(KeyEvent.KEYCODE_DPAD_LEFT);
    }
    /**
     * Simulates a short press on the RIGHT button.
     * @return true if successful, else return false
     */
    public boolean pressDPadRight() {
        return pressKeyCode(KeyEvent.KEYCODE_DPAD_RIGHT);
    }
    /**
     * Simulates a short press on the DELETE key.
     * @return true if successful, else return false
     */
    public boolean pressDelete() {
        return pressKeyCode(KeyEvent.KEYCODE_DEL);
    }
    /**
     * Simulates a short press on the ENTER key.
     * @return true if successful, else return false
     */
    public boolean pressEnter() {
        return pressKeyCode(KeyEvent.KEYCODE_ENTER);
    }
    /**
     * Simulates a short press using a key code.
     *
     * See {@link KeyEvent}
     * @return true if successful, else return false
     */
    public boolean pressKeyCode(int keyCode) {
        return pressKeyCode(keyCode, 0);
    }
    /**
     * Simulates a short press using a key code.
     *
     * See {@link KeyEvent}.
     * @param keyCode the key code of the event.
     * @param metaState an integer in which each bit set to 1 represents a pressed meta key
     * @return true if successful, else return false
     */
    public boolean pressKeyCode(int keyCode, int metaState) {
        return pressKeyCodes(new int[]{keyCode}, metaState);
    }
    /**
     * Presses one or more keys.
     * <br/>
     * For example, you can simulate taking a screenshot on the device by pressing both the
     * power and volume down keys.
     * <pre>{@code pressKeyCodes(new int[]{KeyEvent.KEYCODE_POWER, KeyEvent.KEYCODE_VOLUME_DOWN})}
     * </pre>
     *
     * @see KeyEvent
     * @param keyCodes array of key codes.
     * @return true if successful, else return false
     */
    public boolean pressKeyCodes(@NonNull int[] keyCodes) {
        return pressKeyCodes(keyCodes, 0);
    }
    /**
     * Presses one or more keys.
     * <br/>
     * For example, you can simulate taking a screenshot on the device by pressing both the
     * power and volume down keys.
     * <pre>{@code pressKeyCodes(new int[]{KeyEvent.KEYCODE_POWER, KeyEvent.KEYCODE_VOLUME_DOWN})}
     * </pre>
     *
     * @see KeyEvent
     * @param keyCodes array of key codes.
     * @param metaState an integer in which each bit set to 1 represents a pressed meta key
     * @return true if successful, else return false
     */
    public boolean pressKeyCodes(@NonNull int[] keyCodes, int metaState) {
        waitForIdle();
        Log.d(TAG, String.format("Pressing keycodes %s with modifier %d.",
                Arrays.toString(keyCodes),
                metaState));
        return getInteractionController().sendKeys(keyCodes, metaState);
    }
    /**
     * Simulates a short press on the Recent Apps button.
     *
     * @return true if successful, else return false
     * @throws RemoteException never
     */
    public boolean pressRecentApps() throws RemoteException {
        waitForIdle();
        Log.d(TAG, "Pressing recent apps button.");
        return getUiAutomation().performGlobalAction(AccessibilityService.GLOBAL_ACTION_RECENTS);
    }
    /**
     * Opens the notification shade.
     *
     * @return true if successful, else return false
     */
    public boolean openNotification() {
        waitForIdle();
        Log.d(TAG, "Opening notification.");
        return getUiAutomation().performGlobalAction(
                AccessibilityService.GLOBAL_ACTION_NOTIFICATIONS);
    }
    /**
     * Opens the Quick Settings shade.
     *
     * @return true if successful, else return false
     */
    public boolean openQuickSettings() {
        waitForIdle();
        Log.d(TAG, "Opening quick settings.");
        return getUiAutomation().performGlobalAction(
                AccessibilityService.GLOBAL_ACTION_QUICK_SETTINGS);
    }
    /**
     * Gets the width of the default display, in pixels. The size is adjusted based on the
     * current orientation of the display.
     *
     * @return width in pixels
     */
    public @Px int getDisplayWidth() {
        return getDisplayWidth(Display.DEFAULT_DISPLAY);
    }
    /**
     * Gets the width of the display with {@code displayId}, in pixels. The size is adjusted
     * based on the current orientation of the display.
     *
     * @param displayId the display ID. Use {@link Display#getDisplayId()} to get the ID.
     * @return width in pixels
     * @throws IllegalArgumentException when the display with {@code displayId} is not accessible.
     */
    public @Px int getDisplayWidth(int displayId) {
        return getDisplaySize(displayId).x;
    }
    /**
     * Gets the height of the default display, in pixels. The size is adjusted based on the
     * current orientation of the display.
     *
     * @return height in pixels
     */
    public @Px int getDisplayHeight() {
        return getDisplayHeight(Display.DEFAULT_DISPLAY);
    }
    /**
     * Gets the height of the display with {@code displayId}, in pixels. The size is adjusted
     * based on the current orientation of the display.
     *
     * @param displayId the display ID. Use {@link Display#getDisplayId()} to get the ID.
     * @return height in pixels
     * @throws IllegalArgumentException when the display with {@code displayId} is not accessible.
     */
    public @Px int getDisplayHeight(int displayId) {
        return getDisplaySize(displayId).y;
    }
    /**
     * Perform a click at arbitrary coordinates on the default display specified by the user.
     *
     * @param x coordinate
     * @param y coordinate
     * @return true if the click succeeded else false
     */
    public boolean click(int x, int y) {
        if (x >= getDisplayWidth() || y >= getDisplayHeight()) {
            Log.w(TAG, String.format("Cannot click. Point (%d, %d) is outside display (%d, %d).",
                    x, y, getDisplayWidth(), getDisplayHeight()));
            return false;
        }
        Log.d(TAG, String.format("Clicking on (%d, %d).", x, y));
        return getInteractionController().clickNoSync(x, y);
    }
    /**
     * Performs a swipe from one coordinate to another on the default display using the number of
     * steps to determine smoothness and speed. Each step execution is throttled to 5ms per step.
     * So for a 100 steps, the swipe will take about 1/2 second to complete.
     *
     * @param startX X-axis value for the starting coordinate
     * @param startY Y-axis value for the starting coordinate
     * @param endX X-axis value for the ending coordinate
     * @param endY Y-axis value for the ending coordinate
     * @param steps is the number of move steps sent to the system
     * @return false if the operation fails or the coordinates are invalid
     */
    public boolean swipe(int startX, int startY, int endX, int endY, int steps) {
        Log.d(TAG, String.format("Swiping from (%d, %d) to (%d, %d) in %d steps.", startX, startY,
                endX, endY, steps));
        return getInteractionController()
                .swipe(startX, startY, endX, endY, steps);
    }
    /**
     * Performs a swipe from one coordinate to another coordinate on the default display. You can
     * control the smoothness and speed of the swipe by specifying the number of steps. Each step
     * execution is throttled to 5 milliseconds per step, so for a 100 steps, the swipe will take
     * around 0.5 seconds to complete.
     *
     * @param startX X-axis value for the starting coordinate
     * @param startY Y-axis value for the starting coordinate
     * @param endX X-axis value for the ending coordinate
     * @param endY Y-axis value for the ending coordinate
     * @param steps is the number of steps for the swipe action
     * @return true if swipe is performed, false if the operation fails or the coordinates are
     * invalid
     */
    public boolean drag(int startX, int startY, int endX, int endY, int steps) {
        Log.d(TAG, String.format("Dragging from (%d, %d) to (%d, %d) in %d steps.", startX, startY,
                endX, endY, steps));
        return getInteractionController()
                .swipe(startX, startY, endX, endY, steps, true);
    }
    /**
     * Performs a swipe between points in the Point array on the default display. Each step
     * execution is throttled to 5ms per step. So for a 100 steps, the swipe will take about 1/2
     * second to complete.
     *
     * @param segments is Point array containing at least one Point object
     * @param segmentSteps steps to inject between two Points
     * @return true on success
     */
    public boolean swipe(@NonNull Point[] segments, int segmentSteps) {
        Log.d(TAG, String.format("Swiping between %s in %d steps.", Arrays.toString(segments),
                segmentSteps * (segments.length - 1)));
        return getInteractionController().swipe(segments, segmentSteps);
    }
    /**
     * Waits for the current application to idle.
     * Default wait timeout is 10 seconds
     */
    public void waitForIdle() {
        try (Section ignored = Traces.trace("UiDevice#waitForIdle")) {
            getQueryController().waitForIdle();
        }
    }
    /**
     * Waits for the current application to idle.
     * @param timeout in milliseconds
     */
    public void waitForIdle(long timeout) {
        try (Section ignored = Traces.trace("UiDevice#waitForIdle")) {
            getQueryController().waitForIdle(timeout);
        }
    }
    /**
     * Retrieves the last activity to report accessibility events.
     * @deprecated The results returned should be considered unreliable
     * @return String name of activity
     */
    @Deprecated
    @SuppressLint("UnknownNullness") // Avoid unnecessary null checks from nullable testing APIs.
    public String getCurrentActivityName() {
        return getQueryController().getCurrentActivityName();
    }
    /**
     * Retrieves the name of the last package to report accessibility events.
     * @return String name of package
     */
    @SuppressLint("UnknownNullness") // Avoid unnecessary null checks from nullable testing APIs.
    public String getCurrentPackageName() {
        return getQueryController().getCurrentPackageName();
    }
    /**
     * Registers a {@link UiWatcher} to run automatically when the testing framework is unable to
     * find a match using a {@link UiSelector}. See {@link #runWatchers()}
     *
     * @param name to register the UiWatcher
     * @param watcher {@link UiWatcher}
     */
    public void registerWatcher(@Nullable String name, @Nullable UiWatcher watcher) {
        Log.d(TAG, String.format("Registering watcher %s.", name));
        if (mInWatcherContext) {
            throw new IllegalStateException("Cannot register new watcher from within another");
        }
        mWatchers.put(name, watcher);
    }
    /**
     * Removes a previously registered {@link UiWatcher}.
     *
     * See {@link #registerWatcher(String, UiWatcher)}
     * @param name used to register the UiWatcher
     */
    public void removeWatcher(@Nullable String name) {
        Log.d(TAG, String.format("Removing watcher %s.", name));
        if (mInWatcherContext) {
            throw new IllegalStateException("Cannot remove a watcher from within another");
        }
        mWatchers.remove(name);
    }
    /**
     * This method forces all registered watchers to run.
     * See {@link #registerWatcher(String, UiWatcher)}
     */
    public void runWatchers() {
        if (mInWatcherContext) {
            return;
        }
        for (String watcherName : mWatchers.keySet()) {
            UiWatcher watcher = mWatchers.get(watcherName);
            if (watcher != null) {
                try {
                    mInWatcherContext = true;
                    if (watcher.checkForCondition()) {
                        setWatcherTriggered(watcherName);
                    }
                } catch (Exception e) {
                    Log.e(TAG, String.format("Failed to execute watcher %s.", watcherName), e);
                } finally {
                    mInWatcherContext = false;
                }
            }
        }
    }
    /**
     * Resets a {@link UiWatcher} that has been triggered.
     * If a UiWatcher runs and its {@link UiWatcher#checkForCondition()} call
     * returned <code>true</code>, then the UiWatcher is considered triggered.
     * See {@link #registerWatcher(String, UiWatcher)}
     */
    public void resetWatcherTriggers() {
        Log.d(TAG, "Resetting all watchers.");
        mWatchersTriggers.clear();
    }
    /**
     * Checks if a specific registered  {@link UiWatcher} has triggered.
     * See {@link #registerWatcher(String, UiWatcher)}. If a UiWatcher runs and its
     * {@link UiWatcher#checkForCondition()} call returned <code>true</code>, then
     * the UiWatcher is considered triggered. This is helpful if a watcher is detecting errors
     * from ANR or crash dialogs and the test needs to know if a UiWatcher has been triggered.
     *
     * @param watcherName
     * @return true if triggered else false
     */
    public boolean hasWatcherTriggered(@Nullable String watcherName) {
        return mWatchersTriggers.contains(watcherName);
    }
    /**
     * Checks if any registered {@link UiWatcher} have triggered.
     *
     * See {@link #registerWatcher(String, UiWatcher)}
     * See {@link #hasWatcherTriggered(String)}
     */
    public boolean hasAnyWatcherTriggered() {
        return mWatchersTriggers.size() > 0;
    }
    /**
     * Used internally by this class to set a {@link UiWatcher} state as triggered.
     * @param watcherName
     */
    private void setWatcherTriggered(String watcherName) {
        if (!hasWatcherTriggered(watcherName)) {
            mWatchersTriggers.add(watcherName);
        }
    }
    /**
     * @return true if default display is in its natural or flipped (180 degrees) orientation
     */
    public boolean isNaturalOrientation() {
        return isNaturalOrientation(Display.DEFAULT_DISPLAY);
    }
    /**
     * @return true if display with {@code displayId} is in its natural or flipped (180 degrees)
     * orientation
     * @see Display#getDisplayId()
     * @throws IllegalArgumentException when the display with {@code displayId} is not accessible.
     */
    private boolean isNaturalOrientation(int displayId) {
        int ret = getDisplayRotation(displayId);
        return ret == UiAutomation.ROTATION_FREEZE_0
                || ret == UiAutomation.ROTATION_FREEZE_180;
    }
    /**
     * @return the current rotation of the default display
     * @see Display#getRotation()
     */
    public int getDisplayRotation() {
        return getDisplayRotation(Display.DEFAULT_DISPLAY);
    }
    /**
     * @return the current rotation of the display with {@code displayId}
     * @see Display#getDisplayId()
     * @see Display#getRotation()
     * @throws IllegalArgumentException when the display with {@code displayId} is not accessible.
     */
    public int getDisplayRotation(int displayId) {
        waitForIdle();
        Display display = getDisplayById(displayId);
        if (display == null) {
            throw new IllegalArgumentException(String.format("Display %d not found or not "
                    + "accessible", displayId));
        }
        return display.getRotation();
    }
    /**
     * Freezes the default display rotation at its current state.
     * @throws RemoteException never
     */
    public void freezeRotation() throws RemoteException {
        Log.d(TAG, "Freezing rotation.");
        getUiAutomation().setRotation(UiAutomation.ROTATION_FREEZE_CURRENT);
    }
    /**
     * Freezes the rotation of the display with {@code displayId} at its current state.
     * <p>Note: Only works on Android API level 30 (R) or above, where multi-display is
     * officially supported.
     * @see Display#getDisplayId()
     * @throws IllegalArgumentException when the display with {@code displayId} is not accessible.
     */
    @RequiresApi(30)
    public void freezeRotation(int displayId) {
        Log.d(TAG, String.format("Freezing rotation on display %d.", displayId));
        try {
            if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
                executeShellCommand(String.format("cmd window user-rotation -d %d lock",
                        displayId));
            } else {
                int rotation = getDisplayRotation(displayId);
                executeShellCommand(String.format("cmd window set-user-rotation lock -d %d %d",
                        displayId, rotation));
            }
        } catch (IOException e) {
            throw new RuntimeException(e);
        }
    }
    /**
     * Un-freezes the default display rotation allowing its contents to rotate with its physical
     * rotation. During testing, it is best to keep the default display frozen in a specific
     * orientation.
     * <p>Note: Need to wait a short period for the rotation animation to complete before
     * performing another operation.
     * @throws RemoteException never
     */
    public void unfreezeRotation() throws RemoteException {
        Log.d(TAG, "Unfreezing rotation.");
        getUiAutomation().setRotation(UiAutomation.ROTATION_UNFREEZE);
    }
    /**
     * Un-freezes the rotation of the display with {@code displayId} allowing its contents to
     * rotate with its physical rotation. During testing, it is best to keep the display frozen
     * in a specific orientation.
     * <p>Note: Need to wait a short period for the rotation animation to complete before
     * performing another operation.
     * <p>Note: Some secondary displays don't have rotation sensors and therefore won't respond
     * to this method.
     * <p>Note: Only works on Android API level 30 (R) or above, where multi-display is
     * officially supported.
     * @see Display#getDisplayId()
     */
    @RequiresApi(30)
    public void unfreezeRotation(int displayId) {
        Log.d(TAG, String.format("Unfreezing rotation on display %d.", displayId));
        try {
            if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
                executeShellCommand(String.format("cmd window user-rotation -d %d free",
                        displayId));
            } else {
                executeShellCommand(String.format("cmd window set-user-rotation free -d %d",
                        displayId));
            }
        } catch (IOException e) {
            throw new RuntimeException(e);
        }
    }
    /**
     * Orients the default display to the left and freezes rotation. Use
     * {@link #unfreezeRotation()} to un-freeze the rotation.
     * <p>Note: This rotation is relative to the natural orientation which depends on the device
     * type (e.g. phone vs. tablet). Consider using {@link #setOrientationPortrait()} and
     * {@link #setOrientationLandscape()}.
     * @throws RemoteException never
     */
    public void setOrientationLeft() throws RemoteException {
        Log.d(TAG, "Setting orientation to left.");
        rotateWithUiAutomation(UiAutomation.ROTATION_FREEZE_90);
    }
    /**
     * Orients the display with {@code displayId} to the left and freezes rotation. Use
     * {@link #unfreezeRotation()} to un-freeze the rotation.
     * <p>Note: This rotation is relative to the natural orientation which depends on the device
     * type (e.g. phone vs. tablet). Consider using {@link #setOrientationPortrait()} and
     * {@link #setOrientationLandscape()}.
     * <p>Note: Only works on Android API level 30 (R) or above, where multi-display is
     * officially supported.
     * @see Display#getDisplayId()
     * @throws IllegalArgumentException when the display with {@code displayId} is not accessible.
     */
    @RequiresApi(30)
    public void setOrientationLeft(int displayId) {
        Log.d(TAG, String.format("Setting orientation to left on display %d.", displayId));
        rotateWithCommand(Surface.ROTATION_90, displayId);
    }
    /**
     * Orients the default display to the right and freezes rotation. Use
     * {@link #unfreezeRotation()} to un-freeze the rotation.
     * <p>Note: This rotation is relative to the natural orientation which depends on the device
     * type (e.g. phone vs. tablet). Consider using {@link #setOrientationPortrait()} and
     * {@link #setOrientationLandscape()}.
     * @throws RemoteException never
     */
    public void setOrientationRight() throws RemoteException {
        Log.d(TAG, "Setting orientation to right.");
        rotateWithUiAutomation(UiAutomation.ROTATION_FREEZE_270);
    }
    /**
     * Orients the display with {@code displayId} to the right and freezes rotation. Use
     * {@link #unfreezeRotation()} to un-freeze the rotation.
     * <p>Note: This rotation is relative to the natural orientation which depends on the device
     * type (e.g. phone vs. tablet). Consider using {@link #setOrientationPortrait()} and
     * {@link #setOrientationLandscape()}.
     * <p>Note: Only works on Android API level 30 (R) or above, where multi-display is
     * officially supported.
     * @see Display#getDisplayId()
     * @throws IllegalArgumentException when the display with {@code displayId} is not accessible.
     */
    @RequiresApi(30)
    public void setOrientationRight(int displayId) {
        Log.d(TAG, String.format("Setting orientation to right on display %d.", displayId));
        rotateWithCommand(Surface.ROTATION_270, displayId);
    }
    /**
     * Orients the default display to its natural orientation and freezes rotation. Use
     * {@link #unfreezeRotation()} to un-freeze the rotation.
     * <p>Note: The natural orientation depends on the device type (e.g. phone vs. tablet).
     * Consider using {@link #setOrientationPortrait()} and {@link #setOrientationLandscape()}.
     * @throws RemoteException never
     */
    public void setOrientationNatural() throws RemoteException {
        Log.d(TAG, "Setting orientation to natural.");
        rotateWithUiAutomation(UiAutomation.ROTATION_FREEZE_0);
    }
    /**
     * Orients the display with {@code displayId} to its natural orientation and freezes rotation
     * . Use {@link #unfreezeRotation()} to un-freeze the rotation.
     * <p>Note: The natural orientation depends on the device type (e.g. phone vs. tablet).
     * Consider using {@link #setOrientationPortrait()} and {@link #setOrientationLandscape()}.
     * <p>Note: Only works on Android API level 30 (R) or above, where multi-display is
     * officially supported.
     * @see Display#getDisplayId()
     * @throws IllegalArgumentException when the display with {@code displayId} is not accessible.
     */
    @RequiresApi(30)
    public void setOrientationNatural(int displayId) {
        Log.d(TAG, String.format("Setting orientation to natural on display %d.", displayId));
        rotateWithCommand(Surface.ROTATION_0, displayId);
    }
    /**
     * Orients the default display to its portrait orientation (height >= width) and freezes
     * rotation. Use {@link #unfreezeRotation()} to un-freeze the rotation.
     * @throws RemoteException never
     */
    public void setOrientationPortrait() throws RemoteException {
        Log.d(TAG, "Setting orientation to portrait.");
        if (getDisplayHeight() >= getDisplayWidth()) {
            freezeRotation(); // Already in portrait orientation.
        } else if (isNaturalOrientation()) {
            rotateWithUiAutomation(UiAutomation.ROTATION_FREEZE_90);
        } else {
            rotateWithUiAutomation(UiAutomation.ROTATION_FREEZE_0);
        }
    }
    /**
     * Orients the display with {@code displayId} to its portrait orientation (height >= width) and
     * freezes rotation. Use {@link #unfreezeRotation()} to un-freeze the rotation.
     * <p>Note: Only works on Android API level 30 (R) or above, where multi-display is
     * officially supported.
     * @see Display#getDisplayId()
     * @throws IllegalArgumentException when the display with {@code displayId} is not accessible.
     */
    @RequiresApi(30)
    public void setOrientationPortrait(int displayId) {
        Log.d(TAG, String.format("Setting orientation to portrait on display %d.", displayId));
        if (getDisplayHeight(displayId) >= getDisplayWidth(displayId)) {
            freezeRotation(displayId); // Already in portrait orientation.
        } else if (isNaturalOrientation(displayId)) {
            rotateWithCommand(Surface.ROTATION_90, displayId);
        } else {
            rotateWithCommand(Surface.ROTATION_0, displayId);
        }
    }
    /**
     * Orients the default display to its landscape orientation (width >= height) and freezes
     * rotation. Use {@link #unfreezeRotation()} to un-freeze the rotation.
     * @throws RemoteException never
     */
    public void setOrientationLandscape() throws RemoteException {
        Log.d(TAG, "Setting orientation to landscape.");
        if (getDisplayWidth() >= getDisplayHeight()) {
            freezeRotation(); // Already in landscape orientation.
        } else if (isNaturalOrientation()) {
            rotateWithUiAutomation(UiAutomation.ROTATION_FREEZE_90);
        } else {
            rotateWithUiAutomation(UiAutomation.ROTATION_FREEZE_0);
        }
    }
    /**
     * Orients the display with {@code displayId} to its landscape orientation (width >= height) and
     * freezes rotation. Use {@link #unfreezeRotation()} to un-freeze the rotation.
     * <p>Note: Only works on Android API level 30 (R) or above, where multi-display is
     * officially supported.
     * @see Display#getDisplayId()
     * @throws IllegalArgumentException when the display with {@code displayId} is not accessible.
     */
    @RequiresApi(30)
    public void setOrientationLandscape(int displayId) {
        Log.d(TAG, String.format("Setting orientation to landscape on display %d.", displayId));
        if (getDisplayWidth(displayId) >= getDisplayHeight(displayId)) {
            freezeRotation(displayId); // Already in landscape orientation.
        } else if (isNaturalOrientation(displayId)) {
            rotateWithCommand(Surface.ROTATION_90, displayId);
        } else {
            rotateWithCommand(Surface.ROTATION_0, displayId);
        }
    }
    /** Rotates the default display using UiAutomation and waits for the rotation to be detected. */
    private void rotateWithUiAutomation(int rotation) {
        getUiAutomation().setRotation(rotation);
        waitRotationComplete(rotation, Display.DEFAULT_DISPLAY);
    }
    /**
     * Rotates the display using shell command and waits for the rotation to be detected.
     *
     * @throws IllegalArgumentException when the display with {@code displayId} is not accessible.
     */
    @RequiresApi(30)
    private void rotateWithCommand(int rotation, int displayId) {
        try {
            if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
                executeShellCommand(String.format("cmd window user-rotation -d %d lock %d",
                        displayId, rotation));
            } else {
                executeShellCommand(String.format("cmd window set-user-rotation lock -d %d %d",
                        displayId, rotation));
            }
        } catch (IOException e) {
            throw new RuntimeException(e);
        }
        waitRotationComplete(rotation, displayId);
    }
    /**
     * Waits for the display with {@code displayId} to be in {@code rotation}.
     *
     * @throws IllegalArgumentException when the display with {@code displayId} is not accessible.
     */
    private void waitRotationComplete(int rotation, int displayId) {
        Condition<UiDevice, Boolean> rotationCondition = new Condition<UiDevice, Boolean>() {
            @Override
            public Boolean apply(UiDevice device) {
                return device.getDisplayRotation(displayId) == rotation;
            }
            @NonNull
            @Override
            public String toString() {
                return String.format("Condition[displayRotation=%d, displayId=%d]", rotation,
                        displayId);
            }
        };
        if (!wait(rotationCondition, ROTATION_TIMEOUT)) {
            Log.w(TAG, String.format("Didn't detect rotation within %dms.", ROTATION_TIMEOUT));
        }
    }
    /**
     * This method simulates pressing the power button if the default display is OFF, else it does
     * nothing if the default display is already ON.
     * <p>If the default display was OFF and it just got turned ON, this method will insert a 500ms
     * delay for the device to wake up and accept input.
     *
     * @throws RemoteException
     */
    public void wakeUp() throws RemoteException {
        Log.d(TAG, "Turning on screen.");
        if(getInteractionController().wakeDevice()) {
            // Sync delay to allow the window manager to start accepting input after the device
            // is awakened.
            SystemClock.sleep(500);
        }
    }
    /**
     * Checks the power manager if the default display is ON.
     *
     * @return true if the screen is ON else false
     * @throws RemoteException
     */
    public boolean isScreenOn() throws RemoteException {
        return getInteractionController().isScreenOn();
    }
    /**
     * This method simply presses the power button if the default display is ON, else it does
     * nothing if the default display is already OFF.
     *
     * @throws RemoteException
     */
    public void sleep() throws RemoteException {
        Log.d(TAG, "Turning off screen.");
        getInteractionController().sleepDevice();
    }
    /**
     * Dumps every window's layout hierarchy to a file in XML format.
     *
     * @param fileName The file path in which to store the window hierarchy information. Relative
     *                file paths are stored the application's internal private storage location.
     * @deprecated Use {@link UiDevice#dumpWindowHierarchy(File)} or
     *     {@link UiDevice#dumpWindowHierarchy(OutputStream)} instead.
     */
    @Deprecated
    public void dumpWindowHierarchy(@NonNull String fileName) {
        File dumpFile = new File(fileName);
        if (!dumpFile.isAbsolute()) {
            dumpFile = mInstrumentation.getContext().getFileStreamPath(fileName);
        }
        try {
            dumpWindowHierarchy(dumpFile);
        } catch (IOException e) {
            // Ignore to preserve existing behavior. Ugh.
        }
    }
    /**
     * Dumps every window's layout hierarchy to a {@link java.io.File} in XML format.
     *
     * @param dest The file in which to store the window hierarchy information.
     * @throws IOException if an I/O error occurs
     */
    public void dumpWindowHierarchy(@NonNull File dest) throws IOException {
        Log.d(TAG, String.format("Dumping window hierarchy to %s.", dest));
        try (OutputStream stream = new BufferedOutputStream(new FileOutputStream(dest))) {
            AccessibilityNodeInfoDumper.dumpWindowHierarchy(this, stream);
        }
    }
    /**
     * Dumps every window's layout hierarchy to an {@link java.io.OutputStream} in XML format.
     *
     * @param out The output stream that the window hierarchy information is written to.
     * @throws IOException if an I/O error occurs
     */
    public void dumpWindowHierarchy(@NonNull OutputStream out) throws IOException {
        Log.d(TAG, String.format("Dumping window hierarchy to %s.", out));
        AccessibilityNodeInfoDumper.dumpWindowHierarchy(this, out);
    }
    /**
     * Waits for a window content update event to occur.
     *
     * If a package name for the window is specified, but the current window
     * does not have the same package name, the function returns immediately.
     *
     * @param packageName the specified window package name (can be <code>null</code>).
     *        If <code>null</code>, a window update from any front-end window will end the wait
     * @param timeout the timeout for the wait
     *
     * @return true if a window update occurred, false if timeout has elapsed or if the current
     *         window does not have the specified package name
     */
    public boolean waitForWindowUpdate(@Nullable String packageName, long timeout) {
        try (Section ignored = Traces.trace("UiDevice#waitForWindowUpdate")) {
            if (packageName != null) {
                if (!packageName.equals(getCurrentPackageName())) {
                    Log.w(TAG, String.format("Skipping wait as package %s does not match current "
                            + "window %s.", packageName, getCurrentPackageName()));
                    return false;
                }
            }
            Runnable emptyRunnable = () -> {
            };
            AccessibilityEventFilter checkWindowUpdate = t -> {
                if (t.getEventType() == AccessibilityEvent.TYPE_WINDOW_CONTENT_CHANGED) {
                    return packageName == null || (t.getPackageName() != null
                            && packageName.contentEquals(t.getPackageName()));
                }
                return false;
            };
            Log.d(TAG, String.format("Waiting %dms for window update of package %s.", timeout,
                    packageName));
            try {
                getUiAutomation().executeAndWaitForEvent(emptyRunnable, checkWindowUpdate, timeout);
            } catch (TimeoutException e) {
                Log.w(TAG, String.format("Timed out waiting %dms on window update.", timeout), e);
                return false;
            } catch (Exception e) {
                Log.e(TAG, "Failed to wait for window update.", e);
                return false;
            }
            return true;
        }
    }
    /**
     * Take a screenshot of current window and store it as PNG
     *
     * Default scale of 1.0f (original size) and 90% quality is used
     * The screenshot is adjusted per screen rotation
     *
     * @param storePath where the PNG should be written to
     * @return true if screen shot is created successfully, false otherwise
     */
    public boolean takeScreenshot(@NonNull File storePath) {
        return takeScreenshot(storePath, 1.0f, 90);
    }
    /**
     * Take a screenshot of current window and store it as PNG
     *
     * The screenshot is adjusted per screen rotation
     *
     * @param storePath where the PNG should be written to
     * @param scale scale the screenshot down if needed; 1.0f for original size
     * @param quality quality of the PNG compression; range: 0-100
     * @return true if screen shot is created successfully, false otherwise
     */
    public boolean takeScreenshot(@NonNull File storePath, float scale, int quality) {
        Log.d(TAG, String.format("Taking screenshot (scale=%f, quality=%d) and storing at %s.",
                scale, quality, storePath));
        Bitmap screenshot = getUiAutomation().takeScreenshot();
        if (screenshot == null) {
            Log.w(TAG, "Failed to take screenshot.");
            return false;
        }
        try (BufferedOutputStream bos = new BufferedOutputStream(new FileOutputStream(storePath))) {
            screenshot = Bitmap.createScaledBitmap(screenshot,
                    Math.round(scale * screenshot.getWidth()),
                    Math.round(scale * screenshot.getHeight()), false);
            screenshot.compress(Bitmap.CompressFormat.PNG, quality, bos);
            bos.flush();
            return true;
        } catch (IOException ioe) {
            Log.e(TAG, "Failed to save screenshot.", ioe);
            return false;
        } finally {
            screenshot.recycle();
        }
    }
    /**
     * Retrieves the default launcher package name.
     *
     * <p>As of Android 11 (API level 30), apps must declare the packages and intents they intend
     * to query. To use this method, an app will need to include the following in its manifest:
     * <pre>{@code
     * <queries>
     *   <intent>
     *     <action android:name="android.intent.action.MAIN"/>
     *     <category android:name="android.intent.category.HOME"/>
     *   </intent>
     * </queries>
     * }</pre>
     *
     * @return package name of the default launcher
     */
    @SuppressLint("UnknownNullness") // Avoid unnecessary null checks from nullable testing APIs.
    public String getLauncherPackageName() {
        Intent intent = new Intent(Intent.ACTION_MAIN);
        intent.addCategory(Intent.CATEGORY_HOME);
        PackageManager pm = mInstrumentation.getContext().getPackageManager();
        ResolveInfo resolveInfo = pm.resolveActivity(intent, PackageManager.MATCH_DEFAULT_ONLY);
        return resolveInfo.activityInfo.packageName;
    }
    /**
     * Executes a shell command using shell user identity, and return the standard output in string.
     * <p>
     * Calling function with large amount of output will have memory impacts, and the function call
     * will block if the command executed is blocking.
     *
     * @param cmd the command to run
     * @return the standard output of the command
     * @throws IOException if an I/O error occurs while reading output
     */
    @Discouraged(message = "Can be useful for simple commands, but lacks support for proper error"
            + " handling, input data, or complex commands (quotes, pipes) that can be obtained "
            + "from UiAutomation#executeShellCommandRwe or similar utilities.")
    @NonNull
    public String executeShellCommand(@NonNull String cmd) throws IOException {
        Log.d(TAG, String.format("Executing shell command: %s", cmd));
        try (ParcelFileDescriptor pfd = getUiAutomation().executeShellCommand(cmd);
             FileInputStream fis = new ParcelFileDescriptor.AutoCloseInputStream(pfd)) {
            byte[] buf = new byte[512];
            int bytesRead;
            StringBuilder stdout = new StringBuilder();
            while ((bytesRead = fis.read(buf)) != -1) {
                stdout.append(new String(buf, 0, bytesRead));
            }
            return stdout.toString();
        }
    }
    /**
     * Gets the display with {@code displayId}. The display may be null because it may be a private
     * virtual display, for example.
     */
    @Nullable
    Display getDisplayById(int displayId) {
        return mDisplayManager.getDisplay(displayId);
    }
    /**
     * Gets the size of the display with {@code displayId}, in pixels. The size is adjusted based
     * on the current orientation of the display.
     *
     * @see Display#getRealSize(Point)
     * @throws IllegalArgumentException when the display with {@code displayId} is not accessible.
     */
    Point getDisplaySize(int displayId) {
        Point p = new Point();
        Display display = getDisplayById(displayId);
        if (display == null) {
            throw new IllegalArgumentException(String.format("Display %d not found or not "
                    + "accessible", displayId));
        }
        display.getRealSize(p);
        return p;
    }
    private List<AccessibilityWindowInfo> getWindows(UiAutomation uiAutomation) {
        // Support multi-display searches for API level 30 and up.
        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
            final List<AccessibilityWindowInfo> windowList = new ArrayList<>();
            final SparseArray<List<AccessibilityWindowInfo>> allWindows =
                    Api30Impl.getWindowsOnAllDisplays(uiAutomation);
            for (int index = 0; index < allWindows.size(); index++) {
                windowList.addAll(allWindows.valueAt(index));
            }
            return windowList;
        }
        return uiAutomation.getWindows();
    }
    /** Returns a list containing the root {@link AccessibilityNodeInfo}s for each active window */
    AccessibilityNodeInfo[] getWindowRoots() {
        waitForIdle();
        Set<AccessibilityNodeInfo> roots = new HashSet<>();
        UiAutomation uiAutomation = getUiAutomation();
        // Ensure the active window root is included.
        AccessibilityNodeInfo activeRoot = uiAutomation.getRootInActiveWindow();
        if (activeRoot != null) {
            roots.add(activeRoot);
        } else {
            Log.w(TAG, "Active window root not found.");
        }
        // Add all windows to support multi-window/display searches.
        for (final AccessibilityWindowInfo window : getWindows(uiAutomation)) {
            final AccessibilityNodeInfo root = window.getRoot();
            if (root == null) {
                Log.w(TAG, "Skipping null root node for window: " + window);
                continue;
            }
            roots.add(root);
        }
        return roots.toArray(new AccessibilityNodeInfo[0]);
    }
    Instrumentation getInstrumentation() {
        return mInstrumentation;
    }
    Context getUiContext(int displayId) {
        Context context = mUiContexts.get(displayId);
        if (context == null) {
            if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
                final Display display = getDisplayById(displayId);
                if (display != null) {
                    context = Api31Impl.createWindowContext(mInstrumentation.getContext(), display);
                } else {
                    // The display may be null because it may be private display, for example. In
                    // such a case, use the instrumentation's context instead.
                    context = mInstrumentation.getContext();
                }
            } else {
                context = mInstrumentation.getContext();
            }
            mUiContexts.put(displayId, context);
        }
        return context;
    }
    UiAutomation getUiAutomation() {
        UiAutomation uiAutomation;
        int flags = Configurator.getInstance().getUiAutomationFlags();
        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
            uiAutomation = Api24Impl.getUiAutomationWithRetry(getInstrumentation(), flags);
        } else {
            if (flags != Configurator.DEFAULT_UIAUTOMATION_FLAGS) {
                Log.w(TAG, "UiAutomation flags not supported prior to API 24");
            }
            uiAutomation = getInstrumentation().getUiAutomation();
        }
        if (uiAutomation == null) {
            throw new NullPointerException("Got null UiAutomation from instrumentation.");
        }
        // Verify and update the accessibility service flags if necessary. These might get reset
        // if the underlying UiAutomationConnection is recreated.
        AccessibilityServiceInfo serviceInfo = uiAutomation.getServiceInfo();
        if (serviceInfo == null) {
            Log.w(TAG, "Cannot verify accessibility service flags. "
                    + "Multi-window support (searching non-active windows) may be disabled.");
            return uiAutomation;
        }
        boolean serviceFlagsChanged = serviceInfo.flags != mCachedServiceFlags;
        if (serviceFlagsChanged
                || SystemClock.uptimeMillis() - mLastServiceFlagsTime > SERVICE_FLAGS_TIMEOUT) {
            // Enable multi-window support.
            serviceInfo.flags |= AccessibilityServiceInfo.FLAG_RETRIEVE_INTERACTIVE_WINDOWS;
            // Enable or disable hierarchy compression.
            if (mCompressed) {
                serviceInfo.flags &= ~AccessibilityServiceInfo.FLAG_INCLUDE_NOT_IMPORTANT_VIEWS;
            } else {
                serviceInfo.flags |= AccessibilityServiceInfo.FLAG_INCLUDE_NOT_IMPORTANT_VIEWS;
            }
            if (serviceFlagsChanged) {
                Log.d(TAG, String.format("Setting accessibility service flags: %d",
                        serviceInfo.flags));
            }
            uiAutomation.setServiceInfo(serviceInfo);
            mCachedServiceFlags = serviceInfo.flags;
            mLastServiceFlagsTime = SystemClock.uptimeMillis();
        }
        return uiAutomation;
    }
    QueryController getQueryController() {
        return mQueryController;
    }
    InteractionController getInteractionController() {
        return mInteractionController;
    }
    @RequiresApi(24)
    static class Api24Impl {
        private Api24Impl() {
        }
        @DoNotInline
        static UiAutomation getUiAutomationWithRetry(Instrumentation instrumentation, int flags) {
            UiAutomation uiAutomation = null;
            for (int i = 0; i < MAX_UIAUTOMATION_RETRY; i++) {
                uiAutomation = instrumentation.getUiAutomation(flags);
                if (uiAutomation != null) {
                    break;
                }
                if (i < MAX_UIAUTOMATION_RETRY - 1) {
                    Log.e(TAG, "Got null UiAutomation from instrumentation - Retrying...");
                    SystemClock.sleep(UIAUTOMATION_RETRY_INTERVAL);
                }
            }
            return uiAutomation;
        }
    }
    @RequiresApi(30)
    static class Api30Impl {
        private Api30Impl() {
        }
        @DoNotInline
        static SparseArray<List<AccessibilityWindowInfo>> getWindowsOnAllDisplays(
                UiAutomation uiAutomation) {
            return uiAutomation.getWindowsOnAllDisplays();
        }
    }
    @RequiresApi(31)
    static class Api31Impl {
        private Api31Impl() {
        }
        @DoNotInline
        static Context createWindowContext(Context context, Display display) {
            return context.createWindowContext(display,
                    WindowManager.LayoutParams.TYPE_ACCESSIBILITY_OVERLAY, null);
        }
    }
}