public class

ContentLoadingProgressBar

extends ProgressBar

 java.lang.Object

↳ProgressBar

↳androidx.core.widget.ContentLoadingProgressBar

Gradle dependencies

compile group: 'androidx.core', name: 'core', version: '1.15.0-alpha02'

  • groupId: androidx.core
  • artifactId: core
  • version: 1.15.0-alpha02

Artifact androidx.core:core:1.15.0-alpha02 it located at Google repository (https://maven.google.com/)

Androidx artifact mapping:

androidx.core:core com.android.support:support-compat

Androidx class mapping:

androidx.core.widget.ContentLoadingProgressBar android.support.v4.widget.ContentLoadingProgressBar

Overview

ContentLoadingProgressBar implements a ProgressBar that waits a minimum time to be dismissed before showing. Once visible, the progress bar will be visible for a minimum amount of time to avoid "flashes" in the UI when an event could take a largely variable time to complete (from none, to a user perceivable amount).

Summary

Constructors
publicContentLoadingProgressBar(Context context)

publicContentLoadingProgressBar(Context context, AttributeSet attrs)

Methods
public voidhide()

Hide the progress view if it is visible.

public voidonAttachedToWindow()

public voidonDetachedFromWindow()

public voidshow()

Show the progress view after waiting for a minimum delay.

from java.lang.Objectclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

Constructors

public ContentLoadingProgressBar(Context context)

public ContentLoadingProgressBar(Context context, AttributeSet attrs)

Methods

public void onAttachedToWindow()

public void onDetachedFromWindow()

public void hide()

Hide the progress view if it is visible. The progress view will not be hidden until it has been shown for at least a minimum show time. If the progress view was not yet visible, cancels showing the progress view.

This method may be called off the UI thread.

public void show()

Show the progress view after waiting for a minimum delay. If during that time, hide() is called, the view is never made visible.

This method may be called off the UI thread.

Source

/*
 * Copyright (C) 2013 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package androidx.core.widget;

import android.content.Context;
import android.util.AttributeSet;
import android.view.View;
import android.widget.ProgressBar;

import androidx.annotation.NonNull;
import androidx.annotation.Nullable;
import androidx.annotation.UiThread;

/**
 * ContentLoadingProgressBar implements a ProgressBar that waits a minimum time to be
 * dismissed before showing. Once visible, the progress bar will be visible for
 * a minimum amount of time to avoid "flashes" in the UI when an event could take
 * a largely variable time to complete (from none, to a user perceivable amount).
 */
public class ContentLoadingProgressBar extends ProgressBar {
    private static final int MIN_SHOW_TIME_MS = 500;
    private static final int MIN_DELAY_MS = 500;

    // These fields should only be accessed on the UI thread.
    long mStartTime = -1;
    boolean mPostedHide = false;
    boolean mPostedShow = false;
    boolean mDismissed = false;

    private final Runnable mDelayedHide = () -> {
        mPostedHide = false;
        mStartTime = -1;
        setVisibility(View.GONE);
    };

    private final Runnable mDelayedShow = () -> {
        mPostedShow = false;
        if (!mDismissed) {
            mStartTime = System.currentTimeMillis();
            setVisibility(View.VISIBLE);
        }
    };

    public ContentLoadingProgressBar(@NonNull Context context) {
        this(context, null);
    }

    public ContentLoadingProgressBar(@NonNull Context context, @Nullable AttributeSet attrs) {
        super(context, attrs, 0);
    }

    @Override
    public void onAttachedToWindow() {
        super.onAttachedToWindow();
        removeCallbacks();
    }

    @Override
    public void onDetachedFromWindow() {
        super.onDetachedFromWindow();
        removeCallbacks();
    }

    private void removeCallbacks() {
        removeCallbacks(mDelayedHide);
        removeCallbacks(mDelayedShow);
    }

    /**
     * Hide the progress view if it is visible. The progress view will not be
     * hidden until it has been shown for at least a minimum show time. If the
     * progress view was not yet visible, cancels showing the progress view.
     * <p>
     * This method may be called off the UI thread.
     */
    public void hide() {
        // This method used to be synchronized, presumably so that it could be safely called off
        // the UI thread; however, the referenced fields were still accessed both on and off the
        // UI thread, e.g. not thread-safe. Now we hand-off everything to the UI thread.
        post(this::hideOnUiThread);
    }

    @UiThread
    private void hideOnUiThread() {
        mDismissed = true;
        removeCallbacks(mDelayedShow);
        mPostedShow = false;
        long diff = System.currentTimeMillis() - mStartTime;
        if (diff >= MIN_SHOW_TIME_MS || mStartTime == -1) {
            // The progress spinner has been shown long enough
            // OR was not shown yet. If it wasn't shown yet,
            // it will just never be shown.
            setVisibility(View.GONE);
        } else {
            // The progress spinner is shown, but not long enough,
            // so put a delayed message in to hide it when its been
            // shown long enough.
            if (!mPostedHide) {
                postDelayed(mDelayedHide, MIN_SHOW_TIME_MS - diff);
                mPostedHide = true;
            }
        }
    }

    /**
     * Show the progress view after waiting for a minimum delay. If
     * during that time, hide() is called, the view is never made visible.
     * <p>
     * This method may be called off the UI thread.
     */
    public void show() {
        // This method used to be synchronized, presumably so that it could be safely called off
        // the UI thread; however, the referenced fields were still accessed both on and off the
        // UI thread, e.g. not thread-safe. Now we hand-off everything to the UI thread.
        post(this::showOnUiThread);
    }

    @UiThread
    private void showOnUiThread() {
        // Reset the start time.
        mStartTime = -1;
        mDismissed = false;
        removeCallbacks(mDelayedHide);
        mPostedHide = false;
        if (!mPostedShow) {
            postDelayed(mDelayedShow, MIN_DELAY_MS);
            mPostedShow = true;
        }
    }
}